| # | Time | User | Message |
| 1 | 03:19:59 | Maverick2797@MT_TWI | ❱ Joined the game |
| 2 | 04:36:35 | 1F616EMO@MT_TWI | ❱ Joined the game |
| 3 | 04:36:38 | Maverick2797@MT_TWI | heyo |
| 4 | 04:36:42 | 1F616EMO@MT_TWI | i |
| 5 | 04:36:43 | 1F616EMO@MT_TWI | hi |
| 6 | 04:37:06 | 1F616EMO@MT_TWI | happy to see your work train here :-D |
| 7 | 04:41:01 | 1F616EMO@MT_TWI | damn distant signal routesetting |
| 8 | 04:42:18 | Maverick2797@MT_TWI | lol yeah I found that issue trying to set a shunt route out of the yard onto the mainline as an extended headshunt... route had to wait for another train to pass first before it could ever be set due to the automatic working self-enabling every single time |
| 9 | 04:42:43 | 1F616EMO@MT_TWI | Note that auto ARS has to be disabled on all station exit trackc |
| 10 | 04:42:47 | 1F616EMO@MT_TWI | except bypass tracks ofc |
| 11 | 04:48:34 | 1F616EMO@MT_TWI | Maverick2797: About your junction: can trains enter from both directions? (It's fine to be mono-diretional) |
| 12 | 04:48:51 | Maverick2797@MT_TWI | yeah, I'm planning to make it a wye junction |
| 13 | 04:48:59 | 1F616EMO@MT_TWI | okay Thanks |
| 14 | 04:49:06 | Maverick2797@MT_TWI | hence the larger area being cleared |
| 15 | 04:49:54 | 1F616EMO@MT_TWI | Btw what's the top speed of your freights? |
| 16 | 04:50:06 | Maverick2797@MT_TWI | iirc that train is 20m/s |
| 17 | 04:50:12 | 1F616EMO@MT_TWI | okay |
| 18 | 04:50:30 | Maverick2797@MT_TWI | the steam loco with the hoppers is 12m/s i think? |
| 19 | 05:31:31 | 1F616EMO@MT_TWI | . |
| 20 | 05:32:05 | Maverick2797@MT_TWI | / |
| 21 | 05:32:20 | 1F616EMO@MT_TWI | seperator to LuaATc error message |
| 22 | 06:02:38 | Maverick2797@MT_TWI | ok, I *think* I have the routes set up for now |
| 23 | 06:03:07 | 1F616EMO@MT_TWI | unfortunately this engine don't have passenger seats |
| 24 | 06:03:19 | Maverick2797@MT_TWI | I'll probably extend this loop later on (the straight section will need a passing loop for the loading track etc) |
| 25 | 06:04:34 | Maverick2797@MT_TWI | 1F616EMO: I might have to put a Silberling control cab on the rear for passengers/remote control |
| 26 | 06:06:02 | 1F616EMO@MT_TWI | oops |
| 27 | 06:06:17 | 1F616EMO@MT_TWI | my luaatc wnt wrong |
| 28 | 06:06:30 | Maverick2797@MT_TWI | lol was gonna say, 90% sure that wasn't me |
| 29 | 06:08:36 | 1F616EMO@MT_TWI | I don't know why, but Noob Expresses got a good chance to malfunction here |
| 30 | 06:09:36 | 1F616EMO@MT_TWI | Was writing passing loop logics so that if the train approaching is slower than the train after it (tolerated difference: 5 m/s), it will go into the station tracks and wait for the train behind it |
| 31 | 06:09:57 | 1F616EMO@MT_TWI | your train will never enter this passing loop, cuz it exceeds 49 blocks long |
| 32 | 06:12:00 | 1F616EMO@MT_TWI | The spacing of S21 is totally ruined... |
| 33 | 06:12:16 | Maverick2797@MT_TWI | will it space itself out over time? |
| 34 | 06:12:33 | 1F616EMO@MT_TWI | Maverick2797: Just a bit - trains would still be packed in a small timeframe |
| 35 | 06:14:42 | Maverick2797@MT_TWI | now the big question: which way around does this spawn... |
| 36 | 06:15:01 | Maverick2797@MT_TWI | not the way I was thinking |
| 37 | 06:15:16 | 1F616EMO@MT_TWI | you can make use of my wye in Y-SPH |
| 38 | 06:15:26 | 1F616EMO@MT_TWI | I have spare engines that can tow these cab |
| 39 | 06:15:47 | 1F616EMO@MT_TWI | or do you have your own wye nearby? |
| 40 | 06:16:31 | Maverick2797@MT_TWI | not nearby, but I needed to reshuffle the train anyway to put the louver wagon next to the ccab |
| 41 | 06:19:50 | Maverick2797@MT_TWI | I should change the drasine code to make them reclaimable... they'd be perfect little yard shunters |
| 42 | 06:20:45 | 1F616EMO@MT_TWI | seems like reshuffling would fix the direction problem |
| 43 | 06:20:49 | 1F616EMO@MT_TWI | *won't |
| 44 | 06:23:06 | Maverick2797@MT_TWI | lol, died and retained train control... |
| 45 | 06:23:14 | 1F616EMO@MT_TWI | rofl |
| 46 | 06:23:51 | Maverick2797@MT_TWI | empties inventory just in case |
| 47 | 06:23:53 | 1F616EMO@MT_TWI | damn it blocked again |
| 48 | 06:24:10 | 1F616EMO@MT_TWI | almost forgot /at_tp |
| 49 | 06:33:37 | 1F616EMO@MT_TWI | Hmm, but now your blue engine is reversed |
| 50 | 06:34:25 | Maverick2797@MT_TWI | that's the good thing about diesels... they don't care about little things like direction |
| 51 | 06:36:52 | Maverick2797@MT_TWI | technically the SW1500 is more of a shunter than a mainline loco, but who's counting? |
| 52 | 06:50:49 | 1F616EMO@MT_TWI | ? |
| 53 | 06:50:59 | 1F616EMO@MT_TWI | I placed down a bumper then it vanished |
| 54 | 06:51:18 | Maverick2797@MT_TWI | *ghost noise intesifies* |
| 55 | 06:52:44 | Maverick2797@MT_TWI | is it worth putting some speed restricion signs around Grand Groma station? I just blew through a platform at max speed |
| 56 | 06:55:14 | 1F616EMO@MT_TWI | Maverick2797: I don't think that's needed - I've never seen CRH passing trains slow down. Warning sounds can be implemented though |
| 57 | 06:57:05 | 1F616EMO@MT_TWI | I built a track in my depot dedicated to shunters |
| 58 | 07:38:44 | SYSTEM@MT_SANDBOX | ✖ Minetest shutting down! |
| 59 | 07:38:55 | SYSTEM@MT_SANDBOX | ✔ Minetest started! |
| 60 | 07:41:30 | 1F616EMO@MT_TWI | Maverick2797: Can I restart the server, so I can incrase the top speed of mt silbertlings to 30 m/s? |
| 61 | 07:41:39 | Maverick2797@MT_TWI | sure, go for it |
| 62 | 07:41:43 | 1F616EMO@MT_TWI | thanks |
| 63 | 07:41:51 | SYSTEM@MT_TWI | ✖ Minetest shutting down! |
| 64 | 07:42:02 | SYSTEM@MT_TWI | ✔ Minetest started! |
| 65 | 07:42:41 | Maverick2797@MT_TWI | ❱ Joined the game |
| 66 | 07:42:47 | 1F616EMO@MT_TWI | ❱ Joined the game |
| 67 | 07:42:48 | 1F616EMO@MT_TWI | done |
| 68 | 07:42:51 | 1F616EMO@MT_TWI | thanks |
| 69 | 07:43:16 | 1F616EMO@MT_TWI | Just attached a MT onto my private jet, and then realized I forgot to incrase its max speed |
| 70 | 07:43:20 | Maverick2797@MT_TWI | no probs |
| 71 | 07:43:22 | Maverick2797@MT_TWI | lol |
| 72 | 07:43:42 | 1F616EMO@MT_TWI | In my mind: 20 m/s or below is for trains that |
| 73 | 07:43:54 | 1F616EMO@MT_TWI | that are not meant to run on the main line, and also freights |
| 74 | 07:44:02 | 1F616EMO@MT_TWI | 30 m/s for most main line, except vintage ones |
| 75 | 07:44:27 | 1F616EMO@MT_TWI | 40 m/s are only for high-speed EMUs that work together (i.e. Shinkansen or so) |
| 76 | 07:45:29 | 1F616EMO@MT_TWI | Also having a shunter parked in the yard is so convenient |
| 77 | 07:46:02 | 1F616EMO@MT_TWI | And my yard does not use the main line for reversing trains - so I can move trains around without blocking the main line |
| 78 | 08:49:57 | Maverick2797@MT_TWI | later o/ |
| 79 | 08:50:03 | Maverick2797@MT_TWI | ❰ Left the game |
| 80 | 09:36:44 | 1F616EMO_afk@MT_TWI | ❱ Joined the game |
| 81 | 09:42:40 | 1F616EMO_afk@MT_TWI | ❰ Left the game |
| 82 | 10:37:10 | 1F616EMO@MT_TWI | ❰ Left the game |
| 83 | 13:41:59 | Maverick2797@MT_TWI | ❱ Joined the game |
| 84 | 14:41:51 | SYSTEM@MT_TWI | ✔ Minetest started! |
| 85 | 14:42:34 | Maverick2797@MT_TWI | ❱ Joined the game |
| 86 | 14:42:43 | Maverick2797@MT_TWI | huh |
| 87 | 14:43:03 | Maverick2797@MT_TWI | that took a while before it dropped the connection |
| 88 | 15:02:24 | Persius@MT_TWI | ❱ Joined the game |
| 89 | 15:02:29 | Maverick2797@MT_TWI | hi |
| 90 | 15:02:46 | 1F616EMO@MT_TWI | ❱ Joined the game |
| 91 | 15:02:47 | 1F616EMO@MT_TWI | hi |
| 92 | 15:02:50 | Maverick2797@MT_TWI | hi |
| 93 | 15:02:51 | Persius@MT_TWI | hello |
| 94 | 15:03:22 | 1F616EMO@MT_TWI | Maverick2797: Added lights and sound on train approach to Groma intercity station |
| 95 | 15:04:26 | Persius@MT_TWI | hey um, if i make trains ands stuff, am i allowed the train priv? other wise i cand do anything with the stuff |
| 96 | 15:05:20 | 1F616EMO@MT_TWI | Persius: If you can show the need of building advtrains, you can be granted the right to lay down tracks; and if you want to do the signalling/interlocking yourself, you can take a test and then be granted that privilege |
| 97 | 15:05:36 | Persius@MT_TWI | ah right |
| 98 | 15:05:42 | 1F616EMO@MT_TWI | If you want advtrains but don't know how, you can ask for trackbuilder's help[ |
| 99 | 15:06:01 | Persius@MT_TWI | where are the tracks needed? |
| 100 | 15:06:22 | Persius@MT_TWI | to connect places via if ordered by players or? |
| 101 | 15:06:29 | 1F616EMO@MT_TWI | currently there are 5 track builders (1F616EMO, y5nw, HelenasaurusRex, Elementalcraft, Maverick2797), and 4 of them can do interlocking |
| 102 | 15:06:50 | Persius@MT_TWI | right |
| 103 | 15:07:21 | 1F616EMO@MT_TWI | Persius: Tracks are usually laid down to connect settlements, and often to connect to the wilderness for newcomers (that's what the newcomers expres is doing) |
| 104 | 15:07:41 | Persius@MT_TWI | and how can i sign up to help? |
| 105 | 15:07:44 | 1F616EMO@MT_TWI | Also connects points within a settlement if it is well-developed |
| 106 | 15:07:51 | Persius@MT_TWI | aight |
| 107 | 15:08:29 | 1F616EMO@MT_TWI | is browsing through their to-do list |
| 108 | 15:10:17 | 1F616EMO@MT_TWI | Oh, just realized you're right west of Maverick2797's track |
| 109 | 15:10:58 | Maverick2797@MT_TWI | how far west? |
| 110 | 15:11:10 | 1F616EMO@MT_TWI | Maverick2797: 0.9 metres? |
| 111 | 15:11:15 | Persius@MT_TWI | lmao |
| 112 | 15:11:45 | Maverick2797@MT_TWI | i wouldn't call that "right west", more of "get out of the way of the 09:30 train" |
| 113 | 15:11:58 | Persius@MT_TWI | well, im not too educated upon the automatic traun systems, but i can supply materials ig |
| 114 | 15:12:03 | Persius@MT_TWI | train* |
| 115 | 15:12:36 | Maverick2797@MT_TWI | Persius: first thing you're likely to learn the hard way is that trains hit hard, fast and without warning :P |
| 116 | 15:12:38 | 1F616EMO@MT_TWI | I don't recall having any to-do railway that are not complicated |
| 117 | 15:12:48 | Maverick2797@MT_TWI | avoid walking on tracks where possible |
| 118 | 15:12:59 | Persius@MT_TWI | yeah, i js read the tutorial |
| 119 | 15:13:12 | Persius@MT_TWI | im walking next to the tracks, on land |
| 120 | 15:13:45 | 1F616EMO@MT_TWI | Persius: Well you can always choose to get on a train from /spawn |
| 121 | 15:14:00 | Persius@MT_TWI | eh |
| 122 | 15:14:08 | Persius@MT_TWI | my god |
| 123 | 15:14:10 | 1F616EMO@MT_TWI | Northbound (well, technically, eastbound) S21 trains serves this line |
| 124 | 15:14:21 | Persius@MT_TWI | flash banged with errors :P |
| 125 | 15:14:23 | 1F616EMO@MT_TWI | I should have set up clear guidances |
| 126 | 15:14:30 | 1F616EMO@MT_TWI | Persius: Are you on iOS? |
| 127 | 15:14:39 | Persius@MT_TWI | Mac, ig |
| 128 | 15:14:45 | 1F616EMO@MT_TWI | On Multicraft? |
| 129 | 15:14:50 | Persius@MT_TWI | yeah, sadly |
| 130 | 15:15:05 | 1F616EMO@MT_TWI | Use official Luanti client whereever possible, iOS is the only platform that cannot use official Luanti |
| 131 | 15:15:14 | Persius@MT_TWI | noted |
| 132 | 15:15:16 | 1F616EMO@MT_TWI | you can download official client from https://www.luanti.org/en/ |
| 133 | 15:15:37 | Persius@MT_TWI | zooming :D |
| 134 | 15:15:45 | 1F616EMO@MT_TWI | MultiCraft is a fork based on older versions of Luanti and therefore cannot render some dynamic textures well |
| 135 | 15:16:01 | 1F616EMO@MT_TWI | oh you took the Origin Express |
| 136 | 15:16:09 | Maverick2797@MT_TWI | *nyeeewwwwwww* |
| 137 | 15:16:17 | 1F616EMO@MT_TWI | That train heads to /origin, i.e., the old spawn |
| 138 | 15:16:26 | 1F616EMO@MT_TWI | S21 is on platform 8 |
| 139 | 15:16:34 | 1F616EMO@MT_TWI | *platform 8 of Groma |
| 140 | 15:16:48 | Persius@MT_TWI | 🖖 |
| 141 | 15:17:08 | Maverick2797@MT_TWI | the JRE231's don't currently have any per-line colour coding do they? |
| 142 | 15:17:11 | 1F616EMO@MT_TWI | I'm now on the platform at Origin station waiting you |
| 143 | 15:17:24 | 1F616EMO@MT_TWI | Maverick2797: No, but technically possible |
| 144 | 15:17:37 | 1F616EMO@MT_TWI | Persius: welcome to Origin! |
| 145 | 15:17:41 | Persius@MT_TWI | danke |
| 146 | 15:17:48 | 1F616EMO@MT_TWI | This is Yantian Road, the main station of /origin |
| 147 | 15:18:04 | Persius@MT_TWI | noted |
| 148 | 15:18:06 | Maverick2797@MT_TWI | oohhh, just heard the Groma warning sound, very noticible if you were standing in the station |
| 149 | 15:18:15 | Persius@MT_TWI | afk |
| 150 | 15:18:38 | 1F616EMO@MT_TWI | There is the SmushyVille loop on platform 1-2 for travelling into the newcomers settlement, and Originsphere S-Bahn on 5-6 |
| 151 | 15:19:17 | Persius@MT_TWI | my apoligies, but thats my time here. life is calling :( |
| 152 | 15:19:24 | Persius@MT_TWI | good luck to all |
| 153 | 15:19:28 | Maverick2797@MT_TWI | o/ |
| 154 | 15:19:30 | 1F616EMO@MT_TWI | o/ |
| 155 | 15:19:32 | Persius@MT_TWI | hasta luego |
| 156 | 15:19:34 | Persius@MT_TWI | ❰ Left the game |
| 157 | 15:20:46 | 1F616EMO@MT_TWI | Maverick2797: What's the difference between an integrated circuit and a circuit? An apostrophe. |
| 158 | 15:21:08 | Maverick2797@MT_TWI | lol |
| 159 | 15:21:15 | 1F616EMO@MT_TWI | Was working on integration and found this joke on Instagram |
| 160 | 15:21:50 | 1F616EMO@MT_TWI | 痛恨 |
| 161 | 15:21:52 | 1F616EMO@MT_TWI | oops |
| 162 | 15:21:57 | 1F616EMO@MT_TWI | blame the IME |
| 163 | 15:22:57 | 1F616EMO@MT_TWI | Btw I wonder why nobody responded to my RFC on annual Wang Fuk Court fire mourning - did that /mail reach your inbox? |
| 164 | 15:23:11 | Maverick2797@MT_TWI | I did see something about that |
| 165 | 15:23:18 | 1F616EMO@MT_TWI | I've sent it to $everyone |
| 166 | 15:23:45 | 1F616EMO@MT_TWI | ($everyone is a VERY LAGGY selector, so it's locked behind a privs) |
| 167 | 15:23:56 | Maverick2797@MT_TWI | ofc, makes sense |
| 168 | 15:25:05 | Maverick2797@MT_TWI | tbh I don't really have any comments to make on the subject as that's the first I'd heard of it |
| 169 | 15:25:48 | 1F616EMO@MT_TWI | Ah |
| 170 | 15:26:02 | 1F616EMO@MT_TWI | I thought it caught worldwide attention |
| 171 | 15:26:19 | 1F616EMO@MT_TWI | Many compared it to Grenfell |
| 172 | 15:26:28 | Maverick2797@MT_TWI | I try not to follow the news these days, too much doom and gloom |
| 173 | 15:27:04 | 1F616EMO@MT_TWI | That's true |
| 174 | 15:31:53 | 1F616EMO@MT_TWI | I should have introduced digiline-driven note blocks, then I will have more options when implementing platform alerts |
| 175 | 15:32:16 | Maverick2797@MT_TWI | pandorabox has that, one sec while I find the source |
| 176 | 15:32:23 | 1F616EMO@MT_TWI | digistuff IIRC |
| 177 | 15:32:33 | Maverick2797@MT_TWI | that sounds familar |
| 178 | 15:32:41 | 1F616EMO@MT_TWI | y5nw has a fork but I didn't dig into how it differs from master |
| 179 | 15:32:46 | 1F616EMO@MT_TWI | *origin |
| 180 | 15:33:22 | Maverick2797@MT_TWI | iirc his is a modpack rather than a singular mod? aimed at LiFo due to not wanting some devices |
| 181 | 15:34:16 | 1F616EMO@MT_TWI | I don't know, but I would always prefer using upstream and apply my changes in another mod when upstream is well-maintained |
| 182 | 15:34:28 | 1F616EMO@MT_TWI | WHY IS PLASMA CRASHING DAILY, |
| 183 | 15:34:43 | Maverick2797@MT_TWI | with a sufficiently well timed digi-noteblock you could program platform anouncements |
| 184 | 15:34:47 | Maverick2797@MT_TWI | F |
| 185 | 15:35:31 | 1F616EMO@MT_TWI | "The train to " .. "Apple Lake" .. " is arriving, please stand behind the yellow line, and mind the platform gap when boarding." |
| 186 | 15:35:36 | 1F616EMO@MT_TWI | ^^^ Hong Kong MTR announcement |
| 187 | 15:35:55 | 1F616EMO@MT_TWI | I couldn't remember the announcement used by the CRH; they seems to have no announcement on approach |
| 188 | 15:36:22 | 1F616EMO@MT_TWI | * by the CR |
| 189 | 15:36:28 | 1F616EMO@MT_TWI | (CRH is China High Speed) |
| 190 | 15:39:27 | Maverick2797@MT_TWI | I would't mind being able to work with digistuff, mesecons has a severe lack of input options considering how versatile luacontrollers and pipeworks are |
| 191 | 15:42:06 | HelenasaurusRex@MT_TWI | ❱ Joined the game |
| 192 | 15:42:12 | 1F616EMO@MT_TWI | hi HelenasaurusRex |
| 193 | 15:42:14 | Maverick2797@MT_TWI | hi |
| 194 | 15:42:17 | HelenasaurusRex@MT_TWI | Hi |
| 195 | 15:42:25 | 1F616EMO@MT_TWI | news: train approach alarm instaled at /spawn intercity |
| 196 | 15:44:40 | Maverick2797@MT_TWI | ^^^ likely because someone kept blasting through a platform at top speed with a loaded freight train :P |
| 197 | 15:44:51 | HelenasaurusRex@MT_TWI | Nice map |
| 198 | 15:44:52 | 1F616EMO@MT_TWI | peeks |
| 199 | 15:46:37 | 1F616EMO@MT_TWI | hell |
| 200 | 15:50:04 | HelenasaurusRex@MT_TWI | I remember damaging the technic station reactor core. :D |
| 201 | 15:50:27 | 1F616EMO@MT_TWI | now they are decommisioned due to high fuel cost |
| 202 | 15:53:15 | HelenasaurusRex@MT_TWI | I got killed by train :D |
| 203 | 15:53:22 | Maverick2797@MT_TWI | F |
| 204 | 15:53:43 | HelenasaurusRex@MT_TWI | Those trains are seriously deadly. :D |
| 205 | 15:54:15 | Maverick2797@MT_TWI | breaking news: machine that weighs hundreds of tons fails to stop on a dime |
| 206 | 15:55:40 | Maverick2797@MT_TWI | HelenasaurusRex: this is the site of my (near future) mineral processing plant |
| 207 | 15:56:24 | HelenasaurusRex@MT_TWI | Nice :D |
| 208 | 15:56:47 | Maverick2797@MT_TWI | I intend to ship the raw output of my digtron here and separate the ores from the cobble, grind and smelt them, compress the cobble and ship it all back home |
| 209 | 15:57:30 | HelenasaurusRex@MT_TWI | 1F616EMO: Your world is becoming full of railway, how does this feel? :D |
| 210 | 15:57:42 | Maverick2797@MT_TWI | the site will be powered by a sawdust-generator bank similar to the system I have at home, so that will add aditional freight to manage :) |
| 211 | 15:58:16 | Maverick2797@MT_TWI | much train, so wow, yes :D |
| 212 | 15:58:45 | HelenasaurusRex@MT_TWI | :D |
| 213 | 15:59:08 | 1F616EMO@MT_TWI | Maverick2797: Where will be the tree farm then |
| 214 | 15:59:13 | Maverick2797@MT_TWI | TBD |
| 215 | 15:59:17 | 1F616EMO@MT_TWI | *will the tree farm be |
| 216 | 15:59:56 | Maverick2797@MT_TWI | probably as far away as possible to ensure there's loaded log wagons going across the whole network |
| 217 | 16:00:36 | 1F616EMO~nya @TG | lol |
| 218 | 16:00:54 | HelenasaurusRex@MT_TWI | You want your freight network to look full pelt with freight, right? :D |
| 219 | 16:00:57 | Maverick2797@MT_TWI | I might end up moving where I unload the digtron for the same reason |
| 220 | 16:01:05 | Maverick2797@MT_TWI | yaaasssss :D |
| 221 | 16:01:29 | 1F616EMO~nya @TG | Btw Maverick: You can make use of the metro networks to restock or grab money from your shops |
| 222 | 16:01:37 | HelenasaurusRex@MT_TWI | rofl, don't forget the loo rolls, no freight network is complete without loo rolls going up and down it! |
| 223 | 16:01:42 | 1F616EMO~nya @TG | Make sure those trains are short and can run at least 20 m/s |
| 224 | 16:02:08 | HelenasaurusRex@MT_TWI | People panic buy loo rolls, you see. |
| 225 | 16:02:13 | 1F616EMO~nya @TG | FREE TOILET PAPER! (re @1F616EMO Matterbridge : <HelenasaurusRex@MT_TWI> rofl, don't forget the loo rolls, no freight network is complete without loo rolls going up and down it!) |
| 226 | 16:02:15 | Maverick2797@MT_TWI | 1F616EMO: yep, those would be maximum 3-wagons and a loco, maybe even only 2 |
| 227 | 16:05:31 | Maverick2797@MT_TWI | lol just had a thought: have small (advtrains) minecart tracks underneath the market area that trans-load to proper rail vehicles near the station |
| 228 | 16:06:16 | 1F616EMO~nya @TG | What a lag source when you can just use pneumatic tubes |
| 229 | 16:23:34 | Maverick2797@MT_TWI | nice work on the approach alarms :) |
| 230 | 16:24:27 | Maverick2797@MT_TWI | anyways, I'd better head off to bed... later o/ |
| 231 | 16:24:32 | 1F616EMO@MT_TWI | me too o/ |
| 232 | 16:24:34 | 1F616EMO@MT_TWI | ❰ Left the game |
| 233 | 16:24:35 | Maverick2797@MT_TWI | ❰ Left the game |
| 234 | 19:23:05 | HelenasaurusRex@MT_TWI | ❰ Left the game (timed out) |
| 235 | 20:55:22 | qwertyq51@MT_RPLACE | ❱ Joined the game (new player) |
| 236 | 20:56:03 | qwertyq51@MT_RPLACE | ❰ Left the game |
| 237 | 23:41:14 | system@IRC | raj joins |