| # | Time | User | Message |
| 1 | 02:29:17 | 1F616EMO@MT_TWI | ❱ Joined the game |
| 2 | 02:42:19 | 1F616EMO@MT_TWI | ❰ Left the game |
| 3 | 02:46:58 | 1F616EMO@MT_TWI | ❱ Joined the game |
| 4 | 05:05:39 | Cris135@MT_TWI | ❱ Joined the game (new player) |
| 5 | 05:05:41 | 1F616EMO@MT_TWI | hi Cris135 |
| 6 | 05:06:58 | 1F616EMO~nya @TG | /set_language@TigerCaptchaBot |
| 7 | 05:07:43 | Cris135@MT_TWI | ❰ Left the game (timed out) |
| 8 | 05:14:22 | Cris135@MT_TWI | ❱ Joined the game |
| 9 | 05:15:51 | 1F616EMO@MT_TWI | welcome back Cris135 |
| 10 | 05:26:41 | Cris135@MT_TWI | ❰ Left the game |
| 11 | 06:02:35 | m8@MT_RPLACE | ❱ Joined the game (new player) |
| 12 | 06:02:38 | 1F616EMO@MT_TWI | hi m |
| 13 | 06:02:40 | 1F616EMO@MT_TWI | hi m8 |
| 14 | 06:04:41 | m8@MT_RPLACE | ❰ Left the game |
| 15 | 06:34:13 | 1F616EMO@MT_TWI | ❰ Left the game |
| 16 | 07:35:52 | PoznanskiTramwajarz@MT_TWI | ❱ Joined the game |
| 17 | 07:38:02 | PoznanskiTramwajarz@MT_TWI | ❰ Left the game |
| 18 | 08:03:05 | SYSTEM@MT_RPLACE | ✔ Minetest started! |
| 19 | 08:03:06 | SYSTEM@MT_TWI | ✔ Minetest started! |
| 20 | 08:03:07 | SYSTEM@MT_SANDBOX | ✔ Minetest started! |
| 21 | 08:04:09 | system@IRC | nya_1F616EMO joins |
| 22 | 08:05:46 | SYSTEM@MT_TWI | ✖ Minetest shutting down! |
| 23 | 08:05:50 | SYSTEM@MT_TWI | ✔ Minetest started! |
| 24 | 08:31:29 | system@IRC | nya_1F616EMO joins |
| 25 | 08:35:23 | 1F616EMO~nya @TG | !status |
| 26 | 08:35:24 | SYSTEM@MT_SANDBOX | # Server: version: 5.16.0-1f616emo | game: Minetest Game | uptime: 31min 49s | max lag: 0.0923s | clients: |
| 27 | 08:35:24 | SYSTEM@MT_SANDBOX | # Server: This is the 1F616EMO Sandbox Server. This server tests new mods and features. |
| 28 | 08:35:25 | SYSTEM@MT_RPLACE | # Server: version: 5.12.0-1f616emo | game: rPlace | uptime: 32min 31s | max lag: 0.0903s | clients: |
| 29 | 08:35:25 | SYSTEM@MT_RPLACE | # Server: Rules at https://github.com/C-C-Minetest-Server/documents/blob/main/rplace/RULES.md . Contact [email protected] for any questions or reports. |
| 30 | 08:35:25 | SYSTEM@MT_TWI | # Server: version: 5.16.0-1f616emo | game: Minetest Game | uptime: 29min 8s | max lag: 0.403s | clients: |
| 31 | 08:35:25 | SYSTEM@MT_TWI | # Server: Welcome to 1F616EMO Server! Type /spawn to visit the spawnpoint. |
| 32 | 08:38:07 | SYSTEM@MT_RPLACE | ✔ Minetest started! |
| 33 | 08:38:08 | SYSTEM@MT_TWI | ✔ Minetest started! |
| 34 | 08:38:09 | SYSTEM@MT_SANDBOX | ✔ Minetest started! |
| 35 | 08:39:09 | system@IRC | Emojiwiki joins |
| 36 | 09:51:16 | Maverick2797@MT_TWI | ❱ Joined the game |
| 37 | 10:14:13 | 1F616EMO~nya @TG | Hi maverick |
| 38 | 10:14:23 | 1F616EMO~nya @TG | News: your line screwed up |
| 39 | 10:14:24 | 1F616EMO~nya @TG | See mail |
| 40 | 10:14:48 | 1F616EMO~nya @TG | Also infrastructure: upgraded to Debian 13, nothing broke |
| 41 | 10:15:03 | HelenasaurusRex@MT_TWI | ❱ Joined the game |
| 42 | 10:15:10 | 1F616EMO~nya @TG | Hi Helena |
| 43 | 10:15:11 | HelenasaurusRex@MT_TWI | Oh, hi Maverick2797 |
| 44 | 10:15:33 | HelenasaurusRex@MT_TWI | Oh hi :D |
| 45 | 10:15:38 | Maverick2797@MT_TWI | hi, yeah just looking at that, still trying to figure out how that happens as the loco should have enough room to remain in the platform when it recouples and is supposed to keep pushing through until the tail of the wagons reaches the LuaATC track again |
| 46 | 10:15:41 | Maverick2797@MT_TWI | hi HelenasaurusRex |
| 47 | 10:15:42 | HelenasaurusRex@MT_TWI | ❰ Left the game (timed out) |
| 48 | 10:15:51 | Maverick2797@MT_TWI | hye HelenasaurusRex |
| 49 | 10:16:50 | HelenasaurusRex@MT_TWI | ❱ Joined the game |
| 50 | 10:16:54 | Maverick2797@MT_TWI | not to mention the lines automation isn't updating the "continues as" RCs at terminii for some reson |
| 51 | 10:17:34 | HelenasaurusRex@MT_TWI | Oh hi EMO and Maverick2797 :D |
| 52 | 10:18:00 | HelenasaurusRex@MT_TWI | Is this kidding me, I got network lag. |
| 53 | 10:18:05 | 1F616EMO~nya @TG | Probably the second instance of train collision on regularly running passenger services |
| 54 | 10:18:51 | HelenasaurusRex@MT_TWI | ❰ Left the game (timed out) |
| 55 | 10:19:19 | 1F616EMO~nya @TG | The first is the collision on line U1 at Spawn, at Lianyi Road, due to wrong timing of server restarting, how Advtrains handle train states, and failed attempt to use ful LuaATC station track |
| 56 | 10:19:55 | HelenasaurusRex@MT_TWI | ❱ Joined the game |
| 57 | 10:20:11 | 1F616EMO~nya @TG | An |
| 58 | 10:20:12 | Maverick2797@MT_TWI | out of curiosity when was the server restart in relation to this collision? |
| 59 | 10:20:14 | 1F616EMO~nya @TG | Oops |
| 60 | 10:20:14 | 1F616EMO~nya @TG | Wb |
| 61 | 10:20:16 | HelenasaurusRex@MT_TWI | [PONG] PING TEST RECEIVED! RESPONDING WITH PONG TEST! |
| 62 | 10:20:25 | HelenasaurusRex@MT_TWI | Oh that sent quickly! |
| 63 | 10:20:41 | 1F616EMO~nya @TG | Maverick: Way back in the alpha stage of the server, back when the official language of the server was still Chinese |
| 64 | 10:20:45 | HelenasaurusRex@MT_TWI | ❰ Left the game (timed out) |
| 65 | 10:20:49 | 1F616EMO~nya @TG | Damnit |
| 66 | 10:21:40 | Maverick2797@MT_TWI | I meant this recent collision |
| 67 | 10:22:12 | 1F616EMO~nya @TG | Oh this |
| 68 | 10:22:30 | 1F616EMO~nya @TG | Not related, I was talking about the old indigent |
| 69 | 10:22:35 | 1F616EMO~nya @TG | *incident |
| 70 | 10:22:46 | 1F616EMO~nya @TG | I have no idea why your accident happens |
| 71 | 10:22:48 | 1F616EMO~nya @TG | *happened |
| 72 | 10:23:15 | 1F616EMO~nya @TG | I saw no service at Groma so I opened the interactive map and oopsie |
| 73 | 10:23:49 | Maverick2797@MT_TWI | did a little bit of a writeup in the /mail reply, but the fact that the section directly DOWN from the platform was still occupied and the incoming UP route was set is suspect to me |
| 74 | 10:24:00 | system@IRC | Helenah joins |
| 75 | 10:24:06 | Helenah@IRC | Damn connection |
| 76 | 10:24:26 | 1F616EMO~nya @TG | If you missed something, go to chatlog.1f616emo.xyz |
| 77 | 10:24:28 | Maverick2797@MT_TWI | internet == internot |
| 78 | 10:25:38 | HelenasaurusRex@MT_TWI | ❱ Joined the game |
| 79 | 10:25:56 | 1F616EMO~nya @TG | Is it possible that the train’s hit box is longer than what’s perceived by interlocking? (re @1F616EMO Matterbridge : <Maverick2797@MT_TWI> did a little bit of a writeup in the /mail reply, but the fact that the section directly DOWN from the platform was still occupied and the incoming UP route was set is suspect to me) |
| 80 | 10:26:11 | 1F616EMO~nya @TG | I’ve head a rumor that interlocking cannot prevent collision from the side |
| 81 | 10:26:17 | Maverick2797@MT_TWI | maybe? |
| 82 | 10:26:22 | HelenasaurusRex@MT_TWI | ❰ Left the game (timed out) |
| 83 | 10:26:39 | 1F616EMO~nya @TG | My fault, I did not check section occupancy |
| 84 | 10:26:40 | Maverick2797@MT_TWI | from the side: section occupancy should still nix that |
| 85 | 10:26:55 | Helenah@IRC | Sigh |
| 86 | 10:26:58 | Helenah@IRC | I give up. lol |
| 87 | 10:27:06 | Maverick2797@MT_TWI | lol |
| 88 | 10:27:11 | Helenah@IRC | I might get out and work on my ecosystem. |
| 89 | 10:27:19 | 1F616EMO~nya @TG | Any known bug introduced in Debian 13 on networking? |
| 90 | 10:27:35 | 1F616EMO~nya @TG | I upgraded the infrastructure to Debian 13 just a few hours ago |
| 91 | 10:27:37 | Helenah@IRC | It's my internet connection. |
| 92 | 10:28:50 | Helenah@IRC | Oh |
| 93 | 10:29:01 | Maverick2797@MT_TWI | 1F616EMO: this is the section that's being double-occupied when the incoming route is set somehow: https://files.catbox.moe/b7t1mr.png |
| 94 | 10:29:50 | 1F616EMO~nya @TG | That’s weird, hit boxes must be overlapping with this section |
| 95 | 10:30:01 | 1F616EMO~nya @TG | There was no way that’s not the case |
| 96 | 10:30:52 | 1F616EMO~nya @TG | Any call-ons accidentally set? |
| 97 | 10:31:33 | Maverick2797@MT_TWI | nope, no call-ons at all in that route |
| 98 | 10:34:31 | 1F616EMO~nya @TG | Or routes that were not reprogrammed after adding new sections? AFAIK cutting a section in half without modifying the original end points may not invalidate associated routes |
| 99 | 10:36:19 | Maverick2797@MT_TWI | walking the route with the indicators on looks fine |
| 100 | 10:38:03 | Maverick2797@MT_TWI | just doing some testing with a textline display and section_occupancy() and it looks like as far as SO/interlocking is concerned the wagon bounds are at the edge of the model |
| 101 | 10:42:36 | 1F616EMO~nya @TG | Hmm, two mysteries here |
| 102 | 10:43:02 | Maverick2797@MT_TWI | ruh roh raggy |
| 103 | 10:43:19 | 1F616EMO~nya @TG | Laggy? |
| 104 | 10:43:40 | Maverick2797@MT_TWI | no ghost(train)s involved in these mysteries at least |
| 105 | 10:43:55 | 1F616EMO~nya @TG | That’s good news |
| 106 | 10:44:15 | 1F616EMO~nya @TG | If ghost trains are involved I’d be a whole new level of disaster |
| 107 | 10:44:20 | Maverick2797@MT_TWI | starts working on Mystery Machine livery for Classic Coaches |
| 108 | 10:44:25 | 1F616EMO~nya @TG | * it’d be |
| 109 | 10:45:25 | Maverick2797@MT_TWI | relogging |
| 110 | 10:45:27 | Maverick2797@MT_TWI | ❰ Left the game |
| 111 | 10:45:42 | Maverick2797@MT_TWI | ❱ Joined the game |
| 112 | 10:45:48 | Maverick2797@MT_TWI | Maverick2797: [PING] PING TEST! |
| 113 | 10:46:41 | 1F616EMO~nya @TG | Network issue? |
| 114 | 10:47:02 | Maverick2797@MT_TWI | nah just testing the ping csm |
| 115 | 10:47:24 | 1F616EMO~nya @TG | lol such a thing needs a CSM? |
| 116 | 10:47:52 | Maverick2797@MT_TWI | tweaking it slightly to use send_chat_message instead of run_server_chatcommand("msg",...) |
| 117 | 10:48:16 | 1F616EMO~nya @TG | I may invent a server side command ping that pongs |
| 118 | 10:48:40 | Maverick2797@MT_TWI | that's not a bad idea actually |
| 119 | 10:49:03 | Maverick2797@MT_TWI | takes the human delay out of it |
| 120 | 10:49:34 | 1F616EMO~nya @TG | And returns your RTT so that it’s not completely useless |
| 121 | 10:49:40 | Maverick2797@MT_TWI | Maverick2797: [PING] custom message |
| 122 | 10:50:10 | Maverick2797@MT_TWI | all: [PING] PING TEST! |
| 123 | 10:50:58 | 1F616EMO~nya @TG | About the train crash: we may be left with no choice but to allow it to run again and wait for it to collapse |
| 124 | 10:51:10 | Maverick2797@MT_TWI | maybe |
| 125 | 10:51:44 | 1F616EMO~nya @TG | But we will yet again have no idea when it happened |
| 126 | 10:52:39 | Maverick2797@MT_TWI | LuaATC doesn't have a sendmail command does it? Or did I hallucinate that commit |
| 127 | 10:53:02 | 1F616EMO~nya @TG | Run print(type(sendmail))? |
| 128 | 10:53:51 | Maverick2797@MT_TWI | don't think it was sendmail exactly, but i vaguely remember LuaATC having the ability to send /mail out somehow |
| 129 | 10:55:14 | Maverick2797@MT_TWI | just thinking about putting a function in the station LuaATC track that saves the atc_id when a train arrives, starts a scheduler event for say 5mins and if the same train is still there then we /mail an error with the timestamp |
| 130 | 10:55:38 | 1F616EMO~nya @TG | Found this superseded patch: https://lists.sr.ht/~gpcf/advtrains-devel/patches/48292 |
| 131 | 10:56:04 | 1F616EMO~nya @TG | Cannot find the v2 patch |
| 132 | 10:57:08 | Maverick2797@MT_TWI | wonder who marked it as superseded then? ywang would have submitted v2 surely if they did it? |
| 133 | 10:58:17 | Maverick2797@MT_TWI | or was that about the time that gabriel created the luaatcdebug branch with access to the advtrains global? |
| 134 | 10:58:42 | Maverick2797@MT_TWI | advtrains global, plus other things |
| 135 | 10:59:57 | Maverick2797@MT_TWI | disregard, that was years prior to this patch |
| 136 | 11:05:12 | 1F616EMO~nya @TG | As an alternative you may buffer it in the S table and show it in a central control hub |
| 137 | 11:05:32 | 1F616EMO~nya @TG | Also: have you seen my new junction proposal on Discord? |
| 138 | 11:05:52 | Maverick2797@MT_TWI | I don't actively check discord, so no but I'll have a look |
| 139 | 11:06:30 | Maverick2797@MT_TWI | yep, go for it |
| 140 | 11:06:51 | Maverick2797@MT_TWI | iirc that was one of the original plans anyway when we were working out the route up here |
| 141 | 11:07:31 | 1F616EMO~nya @TG | Yeah, my original plan was having a horizontal main line and the Groma line is supposed to be a vertical connection only |
| 142 | 11:08:12 | Maverick2797@MT_TWI | ugh, still have to tunnel and bridgeworks too |
| 143 | 11:08:19 | Maverick2797@MT_TWI | forgot about that |
| 144 | 11:09:20 | Maverick2797@MT_TWI | easiest place for a junction would be around -3260,2670 (ish) but not sure what the terrain is like further west |
| 145 | 11:13:01 | Maverick2797@MT_TWI | that looks like it would work well actually, between the willow biome to the north and mountain to the south is a fairly flat floored valley |
| 146 | 11:13:11 | 1F616EMO~nya @TG | All plains with small variations in slope (re @1F616EMO Matterbridge : <Maverick2797@MT_TWI> easiest place for a junction would be around -3260,2670 (ish) but not sure what the terrain is like further west) |
| 147 | 11:13:51 | 1F616EMO~nya @TG | /me is differentiating the Terran |
| 148 | 11:13:56 | 1F616EMO~nya @TG | * terrain |
| 149 | 11:14:57 | Maverick2797@MT_TWI | there's enough room for a decently large triangle too rather than an abrupt corner from the north |
| 150 | 11:15:11 | Maverick2797@MT_TWI | from the south would just flow on from across the bridge |
| 151 | 11:20:16 | Maverick2797@MT_TWI | later o/ |
| 152 | 11:20:31 | Maverick2797@MT_TWI | btw the shuttle's still stopped |
| 153 | 11:20:35 | Maverick2797@MT_TWI | ❰ Left the game |
| 154 | 14:32:30 | sawq@MT_TWI | ❱ Joined the game |
| 155 | 14:33:16 | 1F616EMO~nya @TG | hi sawq |
| 156 | 14:34:02 | sawq@MT_TWI | hi |
| 157 | 15:16:02 | 1F616EMO@MT_TWI | ❱ Joined the game |
| 158 | 15:16:05 | 1F616EMO@MT_TWI | i sawq |
| 159 | 15:16:07 | 1F616EMO@MT_TWI | hi |
| 160 | 15:16:13 | sawq@MT_TWI | hi |
| 161 | 15:16:28 | 1F616EMO@MT_TWI | Forgot to tell you: I protected the area for you cuz it is next to a station |
| 162 | 15:16:31 | sawq@MT_TWI | yes is home |
| 163 | 15:16:33 | 1F616EMO@MT_TWI | where other players may access easily |
| 164 | 15:18:10 | sawq@MT_TWI | доступ можно сходить на сайте «luadti.org» |
| 165 | 15:21:13 | 1F616EMO@MT_TWI | Train departing in 1 minute 10 seconds |
| 166 | 15:21:40 | sawq@MT_TWI | будет ждать ехать? |
| 167 | 15:21:51 | 1F616EMO@MT_TWI | It is scheduled to leave every 6 minutes |
| 168 | 15:22:51 | sawq@MT_TWI | осталось 20 мин. будет отправляется поезд |
| 169 | 15:23:50 | 1F616EMO@MT_TWI | Oh, apparantly I forgot to implement the function to kick players out of trains at termini |
| 170 | 15:24:46 | sawq@MT_TWI | это конечная станция? |
| 171 | 15:25:34 | 1F616EMO@MT_TWI | sawq: Yeah, this is a shuttle, i.e. short connecting between a main station and nearby small settlements |
| 172 | 15:26:58 | sawq@MT_TWI | это поезд едет до станции спавн |
| 173 | 15:27:17 | 1F616EMO@MT_TWI | yes |
| 174 | 15:27:55 | sawq@MT_TWI | между станциями спавн и бледоход. |
| 175 | 15:28:45 | sawq@MT_TWI | понятно? Если на конечная станция до вокзал |
| 176 | 15:29:45 | 1F616EMO@MT_TWI | Hmm |
| 177 | 15:30:06 | 1F616EMO@MT_TWI | It serves only Bledarhood and Groma Spawn |
| 178 | 15:30:29 | LINUSSphz@MT_RPLACE | ❱ Joined the game (new player) |
| 179 | 15:30:36 | 1F616EMO@MT_TWI | hi linus |
| 180 | 15:30:37 | sawq@MT_TWI | только 2 станции? |
| 181 | 15:30:40 | 1F616EMO@MT_TWI | Yeah |
| 182 | 15:31:08 | sawq@MT_TWI | естественно |
| 183 | 15:31:23 | LINUSSphz@MT_RPLACE | ❰ Left the game |
| 184 | 15:31:49 | 1F616EMO@MT_TWI | There are four classes of trains: shuttles, runs on the main line on very short routes; intercity trains, runs on the main line with relatively frequent stops; expresses, runs on the main line with great station separation; and subway; runs on local railway infrastructure with the most frequent stops. %ru:en |
| 185 | 15:31:52 | 1F616EMO@MT_TWI | [Lingva Translate en -> ru]: Есть четыре класса поездов: маршрутные, курсирующие по основной линии по очень коротким маршрутам; поезда междугороднего сообщения, курсирующие по основной линии с относительно частыми остановками; экспрессы, курсируют по основной линии с большим разделением станций; и метро; курсирует по местной железнодорожной инфраструктуре с наиболее частыми остановками. |
| 186 | 15:33:46 | sawq@MT_TWI | Мы если админ 1F616EMO вы строили станции железнодорожный вокзал, метро экспресс и много другие |
| 187 | 15:34:28 | 1F616EMO@MT_TWI | I built many of them |
| 188 | 15:34:50 | sawq@MT_TWI | Чего построил? |
| 189 | 15:35:01 | 1F616EMO@MT_TWI | y5nw build some in his own city; Heleasaurus also built some in her own settlements; and Maverick2797 extended one of the main lines and built constructions around it |
| 190 | 15:35:52 | sawq@MT_TWI | а как сделать строишь? |
| 191 | 15:36:03 | 1F616EMO@MT_TWI | I built almost all the railways, except the part north of Groma Spawn (Quoralla and Solandar), north of Origin a.k.a. the old spawn point (Nordstetten), and south of the old spawn point (Luciopoli and New Normandy) %ru:en |
| 192 | 15:36:06 | 1F616EMO@MT_TWI | [Lingva Translate en -> ru]: Я построил почти все железные дороги, за исключением части к северу от точки появления Громы (Кворалла и Соландар), к северу от точки происхождения, известной как старая точка появления (Нордштеттен), и к югу от старой точки появления (Лучиополи и Новая Нормандия). |
| 193 | 15:36:27 | 1F616EMO@MT_TWI | sawq: I built by hand, and some longer portions with digtrons (best for mining but also good at building repeated patterns) |
| 194 | 15:37:03 | sawq@MT_TWI | надо ходить в шахте |
| 195 | 15:37:36 | sawq@MT_TWI | И надо ходить с полезными ископаемых. |
| 196 | 15:37:44 | 1F616EMO@MT_TWI | "digtron"? it's a collection of nodes that can be used to build tunnel boring machines, but also automated builders |
| 197 | 15:39:03 | sawq@MT_TWI | Наприме: железо руда, медный руда, уголь, алмаза, бронзой слиток. |
| 198 | 15:39:33 | 1F616EMO@MT_TWI | I get my minerals with a digging digtron |
| 199 | 15:39:46 | 1F616EMO@MT_TWI | and automated unloader |
| 200 | 15:40:05 | 1F616EMO@MT_TWI | with machines that process ores and send the ingots to my inventory |
| 201 | 15:40:52 | 1F616EMO@MT_TWI | When I cannot actively play on the server (e.g. during revision for exams and when I am away from home), I leave my computer on and runs a mining Digtron for minerals |
| 202 | 15:41:43 | sawq@MT_TWI | А понятно ты своё взяла на слиток на инвентарь? |
| 203 | 15:42:35 | 1F616EMO@MT_TWI | I put them into my storage roo, via item pipes |
| 204 | 15:43:08 | sawq@MT_TWI | через каменные хранения? |
| 205 | 15:43:34 | 1F616EMO@MT_TWI | sawq: pipeworks with chests |
| 206 | 15:46:25 | 1F616EMO@MT_TWI | ❰ Left the game |
| 207 | 15:47:31 | sawq@MT_TWI | Там есть трубопроводов и сундук нажмите кнопку инвентарь. |
| 208 | 16:35:51 | sawq@MT_TWI | ❰ Left the game (timed out) |
| 209 | 19:15:48 | dozator29@MT_TWI | ❱ Joined the game |
| 210 | 19:16:03 | dozator29@MT_TWI | ❰ Left the game |
| 211 | 21:28:47 | DowoOOORu@MT_RPLACE | ❱ Joined the game (new player) |
| 212 | 21:30:06 | DowoOOORu@MT_RPLACE | ❰ Left the game |