Chat log for 1f616emoluanti on 2026-02-21

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102:29:171F616EMO@MT_TWI❱ Joined the game
202:42:191F616EMO@MT_TWI❰ Left the game
302:46:581F616EMO@MT_TWI❱ Joined the game
405:05:39Cris135@MT_TWI❱ Joined the game (new player)
505:05:411F616EMO@MT_TWIhi Cris135
605:06:581F616EMO~nya @TG/set_language@TigerCaptchaBot
705:07:43Cris135@MT_TWI❰ Left the game (timed out)
805:14:22Cris135@MT_TWI❱ Joined the game
905:15:511F616EMO@MT_TWIwelcome back Cris135
1005:26:41Cris135@MT_TWI❰ Left the game
1106:02:35m8@MT_RPLACE❱ Joined the game (new player)
1206:02:381F616EMO@MT_TWIhi m
1306:02:401F616EMO@MT_TWIhi m8
1406:04:41m8@MT_RPLACE❰ Left the game
1506:34:131F616EMO@MT_TWI❰ Left the game
1607:35:52PoznanskiTramwajarz@MT_TWI❱ Joined the game
1707:38:02PoznanskiTramwajarz@MT_TWI❰ Left the game
1808:03:05SYSTEM@MT_RPLACE✔ Minetest started!
1908:03:06SYSTEM@MT_TWI✔ Minetest started!
2008:03:07SYSTEM@MT_SANDBOX✔ Minetest started!
2108:04:09system@IRCnya_1F616EMO joins
2208:05:46SYSTEM@MT_TWI✖ Minetest shutting down!
2308:05:50SYSTEM@MT_TWI✔ Minetest started!
2408:31:29system@IRCnya_1F616EMO joins
2508:35:231F616EMO~nya @TG!status
2608:35:24SYSTEM@MT_SANDBOX# Server: version: 5.16.0-1f616emo | game: Minetest Game | uptime: 31min 49s | max lag: 0.0923s | clients:
2708:35:24SYSTEM@MT_SANDBOX# Server: This is the 1F616EMO Sandbox Server. This server tests new mods and features.
2808:35:25SYSTEM@MT_RPLACE# Server: version: 5.12.0-1f616emo | game: rPlace | uptime: 32min 31s | max lag: 0.0903s | clients:
2908:35:25SYSTEM@MT_RPLACE# Server: Rules at https://github.com/C-C-Minetest-Server/documents/blob/main/rplace/RULES.md . Contact [email protected] for any questions or reports.
3008:35:25SYSTEM@MT_TWI# Server: version: 5.16.0-1f616emo | game: Minetest Game | uptime: 29min 8s | max lag: 0.403s | clients:
3108:35:25SYSTEM@MT_TWI# Server: Welcome to 1F616EMO Server! Type /spawn to visit the spawnpoint.
3208:38:07SYSTEM@MT_RPLACE✔ Minetest started!
3308:38:08SYSTEM@MT_TWI✔ Minetest started!
3408:38:09SYSTEM@MT_SANDBOX✔ Minetest started!
3508:39:09system@IRCEmojiwiki joins
3609:51:16Maverick2797@MT_TWI❱ Joined the game
3710:14:131F616EMO~nya @TGHi maverick
3810:14:231F616EMO~nya @TGNews: your line screwed up
3910:14:241F616EMO~nya @TGSee mail
4010:14:481F616EMO~nya @TGAlso infrastructure: upgraded to Debian 13, nothing broke
4110:15:03HelenasaurusRex@MT_TWI❱ Joined the game
4210:15:101F616EMO~nya @TGHi Helena
4310:15:11HelenasaurusRex@MT_TWIOh, hi Maverick2797
4410:15:33HelenasaurusRex@MT_TWIOh hi :D
4510:15:38Maverick2797@MT_TWIhi, yeah just looking at that, still trying to figure out how that happens as the loco should have enough room to remain in the platform when it recouples and is supposed to keep pushing through until the tail of the wagons reaches the LuaATC track again
4610:15:41Maverick2797@MT_TWIhi HelenasaurusRex
4710:15:42HelenasaurusRex@MT_TWI❰ Left the game (timed out)
4810:15:51Maverick2797@MT_TWIhye HelenasaurusRex
4910:16:50HelenasaurusRex@MT_TWI❱ Joined the game
5010:16:54Maverick2797@MT_TWInot to mention the lines automation isn't updating the "continues as" RCs at terminii for some reson
5110:17:34HelenasaurusRex@MT_TWIOh hi EMO and Maverick2797 :D
5210:18:00HelenasaurusRex@MT_TWIIs this kidding me, I got network lag.
5310:18:051F616EMO~nya @TGProbably the second instance of train collision on regularly running passenger services
5410:18:51HelenasaurusRex@MT_TWI❰ Left the game (timed out)
5510:19:191F616EMO~nya @TGThe first is the collision on line U1 at Spawn, at Lianyi Road, due to wrong timing of server restarting, how Advtrains handle train states, and failed attempt to use ful LuaATC station track
5610:19:55HelenasaurusRex@MT_TWI❱ Joined the game
5710:20:111F616EMO~nya @TGAn
5810:20:12Maverick2797@MT_TWIout of curiosity when was the server restart in relation to this collision?
5910:20:141F616EMO~nya @TGOops
6010:20:141F616EMO~nya @TGWb
6110:20:16HelenasaurusRex@MT_TWI[PONG] PING TEST RECEIVED! RESPONDING WITH PONG TEST!
6210:20:25HelenasaurusRex@MT_TWIOh that sent quickly!
6310:20:411F616EMO~nya @TGMaverick: Way back in the alpha stage of the server, back when the official language of the server was still Chinese
6410:20:45HelenasaurusRex@MT_TWI❰ Left the game (timed out)
6510:20:491F616EMO~nya @TGDamnit
6610:21:40Maverick2797@MT_TWII meant this recent collision
6710:22:121F616EMO~nya @TGOh this
6810:22:301F616EMO~nya @TGNot related, I was talking about the old indigent
6910:22:351F616EMO~nya @TG*incident
7010:22:461F616EMO~nya @TGI have no idea why your accident happens
7110:22:481F616EMO~nya @TG*happened
7210:23:151F616EMO~nya @TGI saw no service at Groma so I opened the interactive map and oopsie
7310:23:49Maverick2797@MT_TWIdid a little bit of a writeup in the /mail reply, but the fact that the section directly DOWN from the platform was still occupied and the incoming UP route was set is suspect to me
7410:24:00system@IRCHelenah joins
7510:24:06Helenah@IRCDamn connection
7610:24:261F616EMO~nya @TGIf you missed something, go to chatlog.1f616emo.xyz
7710:24:28Maverick2797@MT_TWIinternet == internot
7810:25:38HelenasaurusRex@MT_TWI❱ Joined the game
7910:25:561F616EMO~nya @TGIs it possible that the train’s hit box is longer than what’s perceived by interlocking? (re @1F616EMO Matterbridge : <Maverick2797@MT_TWI> did a little bit of a writeup in the /mail reply, but the fact that the section directly DOWN from the platform was still occupied and the incoming UP route was set is suspect to me)
8010:26:111F616EMO~nya @TGI’ve head a rumor that interlocking cannot prevent collision from the side
8110:26:17Maverick2797@MT_TWImaybe?
8210:26:22HelenasaurusRex@MT_TWI❰ Left the game (timed out)
8310:26:391F616EMO~nya @TGMy fault, I did not check section occupancy
8410:26:40Maverick2797@MT_TWIfrom the side: section occupancy should still nix that
8510:26:55Helenah@IRCSigh
8610:26:58Helenah@IRCI give up. lol
8710:27:06Maverick2797@MT_TWIlol
8810:27:11Helenah@IRCI might get out and work on my ecosystem.
8910:27:191F616EMO~nya @TGAny known bug introduced in Debian 13 on networking?
9010:27:351F616EMO~nya @TGI upgraded the infrastructure to Debian 13 just a few hours ago
9110:27:37Helenah@IRCIt's my internet connection.
9210:28:50Helenah@IRCOh
9310:29:01Maverick2797@MT_TWI1F616EMO: this is the section that's being double-occupied when the incoming route is set somehow: https://files.catbox.moe/b7t1mr.png
9410:29:501F616EMO~nya @TGThat’s weird, hit boxes must be overlapping with this section
9510:30:011F616EMO~nya @TGThere was no way that’s not the case
9610:30:521F616EMO~nya @TGAny call-ons accidentally set?
9710:31:33Maverick2797@MT_TWInope, no call-ons at all in that route
9810:34:311F616EMO~nya @TGOr routes that were not reprogrammed after adding new sections? AFAIK cutting a section in half without modifying the original end points may not invalidate associated routes
9910:36:19Maverick2797@MT_TWIwalking the route with the indicators on looks fine
10010:38:03Maverick2797@MT_TWIjust doing some testing with a textline display and section_occupancy() and it looks like as far as SO/interlocking is concerned the wagon bounds are at the edge of the model
10110:42:361F616EMO~nya @TGHmm, two mysteries here
10210:43:02Maverick2797@MT_TWIruh roh raggy
10310:43:191F616EMO~nya @TGLaggy?
10410:43:40Maverick2797@MT_TWIno ghost(train)s involved in these mysteries at least
10510:43:551F616EMO~nya @TGThat’s good news
10610:44:151F616EMO~nya @TGIf ghost trains are involved I’d be a whole new level of disaster
10710:44:20Maverick2797@MT_TWIstarts working on Mystery Machine livery for Classic Coaches
10810:44:251F616EMO~nya @TG* it’d be
10910:45:25Maverick2797@MT_TWIrelogging
11010:45:27Maverick2797@MT_TWI❰ Left the game
11110:45:42Maverick2797@MT_TWI❱ Joined the game
11210:45:48Maverick2797@MT_TWIMaverick2797: [PING] PING TEST!
11310:46:411F616EMO~nya @TGNetwork issue?
11410:47:02Maverick2797@MT_TWInah just testing the ping csm
11510:47:241F616EMO~nya @TGlol such a thing needs a CSM?
11610:47:52Maverick2797@MT_TWItweaking it slightly to use send_chat_message instead of run_server_chatcommand("msg",...)
11710:48:161F616EMO~nya @TGI may invent a server side command ping that pongs
11810:48:40Maverick2797@MT_TWIthat's not a bad idea actually
11910:49:03Maverick2797@MT_TWItakes the human delay out of it
12010:49:341F616EMO~nya @TGAnd returns your RTT so that it’s not completely useless
12110:49:40Maverick2797@MT_TWIMaverick2797: [PING] custom message
12210:50:10Maverick2797@MT_TWIall: [PING] PING TEST!
12310:50:581F616EMO~nya @TGAbout the train crash: we may be left with no choice but to allow it to run again and wait for it to collapse
12410:51:10Maverick2797@MT_TWImaybe
12510:51:441F616EMO~nya @TGBut we will yet again have no idea when it happened
12610:52:39Maverick2797@MT_TWILuaATC doesn't have a sendmail command does it? Or did I hallucinate that commit
12710:53:021F616EMO~nya @TGRun print(type(sendmail))?
12810:53:51Maverick2797@MT_TWIdon't think it was sendmail exactly, but i vaguely remember LuaATC having the ability to send /mail out somehow
12910:55:14Maverick2797@MT_TWIjust thinking about putting a function in the station LuaATC track that saves the atc_id when a train arrives, starts a scheduler event for say 5mins and if the same train is still there then we /mail an error with the timestamp
13010:55:381F616EMO~nya @TGFound this superseded patch: https://lists.sr.ht/~gpcf/advtrains-devel/patches/48292
13110:56:041F616EMO~nya @TGCannot find the v2 patch
13210:57:08Maverick2797@MT_TWIwonder who marked it as superseded then? ywang would have submitted v2 surely if they did it?
13310:58:17Maverick2797@MT_TWIor was that about the time that gabriel created the luaatcdebug branch with access to the advtrains global?
13410:58:42Maverick2797@MT_TWIadvtrains global, plus other things
13510:59:57Maverick2797@MT_TWIdisregard, that was years prior to this patch
13611:05:121F616EMO~nya @TGAs an alternative you may buffer it in the S table and show it in a central control hub
13711:05:321F616EMO~nya @TGAlso: have you seen my new junction proposal on Discord?
13811:05:52Maverick2797@MT_TWII don't actively check discord, so no but I'll have a look
13911:06:30Maverick2797@MT_TWIyep, go for it
14011:06:51Maverick2797@MT_TWIiirc that was one of the original plans anyway when we were working out the route up here
14111:07:311F616EMO~nya @TGYeah, my original plan was having a horizontal main line and the Groma line is supposed to be a vertical connection only
14211:08:12Maverick2797@MT_TWIugh, still have to tunnel and bridgeworks too
14311:08:19Maverick2797@MT_TWIforgot about that
14411:09:20Maverick2797@MT_TWIeasiest place for a junction would be around -3260,2670 (ish) but not sure what the terrain is like further west
14511:13:01Maverick2797@MT_TWIthat looks like it would work well actually, between the willow biome to the north and mountain to the south is a fairly flat floored valley
14611:13:111F616EMO~nya @TGAll plains with small variations in slope (re @1F616EMO Matterbridge : <Maverick2797@MT_TWI> easiest place for a junction would be around -3260,2670 (ish) but not sure what the terrain is like further west)
14711:13:511F616EMO~nya @TG/me is differentiating the Terran
14811:13:561F616EMO~nya @TG* terrain
14911:14:57Maverick2797@MT_TWIthere's enough room for a decently large triangle too rather than an abrupt corner from the north
15011:15:11Maverick2797@MT_TWIfrom the south would just flow on from across the bridge
15111:20:16Maverick2797@MT_TWIlater o/
15211:20:31Maverick2797@MT_TWIbtw the shuttle's still stopped
15311:20:35Maverick2797@MT_TWI❰ Left the game
15414:32:30sawq@MT_TWI❱ Joined the game
15514:33:161F616EMO~nya @TGhi sawq
15614:34:02sawq@MT_TWIhi
15715:16:021F616EMO@MT_TWI❱ Joined the game
15815:16:051F616EMO@MT_TWIi sawq
15915:16:071F616EMO@MT_TWIhi
16015:16:13sawq@MT_TWIhi
16115:16:281F616EMO@MT_TWIForgot to tell you: I protected the area for you cuz it is next to a station
16215:16:31sawq@MT_TWIyes is home
16315:16:331F616EMO@MT_TWIwhere other players may access easily
16415:18:10sawq@MT_TWIдоступ можно сходить на сайте «luadti.org»
16515:21:131F616EMO@MT_TWITrain departing in 1 minute 10 seconds
16615:21:40sawq@MT_TWIбудет ждать ехать?
16715:21:511F616EMO@MT_TWIIt is scheduled to leave every 6 minutes
16815:22:51sawq@MT_TWIосталось 20 мин. будет отправляется поезд
16915:23:501F616EMO@MT_TWIOh, apparantly I forgot to implement the function to kick players out of trains at termini
17015:24:46sawq@MT_TWIэто конечная станция?
17115:25:341F616EMO@MT_TWIsawq: Yeah, this is a shuttle, i.e. short connecting between a main station and nearby small settlements
17215:26:58sawq@MT_TWIэто поезд едет до станции спавн
17315:27:171F616EMO@MT_TWIyes
17415:27:55sawq@MT_TWIмежду станциями спавн и бледоход.
17515:28:45sawq@MT_TWIпонятно? Если на конечная станция до вокзал
17615:29:451F616EMO@MT_TWIHmm
17715:30:061F616EMO@MT_TWIIt serves only Bledarhood and Groma Spawn
17815:30:29LINUSSphz@MT_RPLACE❱ Joined the game (new player)
17915:30:361F616EMO@MT_TWIhi linus
18015:30:37sawq@MT_TWIтолько 2 станции?
18115:30:401F616EMO@MT_TWIYeah
18215:31:08sawq@MT_TWIестественно
18315:31:23LINUSSphz@MT_RPLACE❰ Left the game
18415:31:491F616EMO@MT_TWIThere are four classes of trains: shuttles, runs on the main line on very short routes; intercity trains, runs on the main line with relatively frequent stops; expresses, runs on the main line with great station separation; and subway; runs on local railway infrastructure with the most frequent stops. %ru:en
18515:31:521F616EMO@MT_TWI[Lingva Translate en -> ru]: Есть четыре класса поездов: маршрутные, курсирующие по основной линии по очень коротким маршрутам; поезда междугороднего сообщения, курсирующие по основной линии с относительно частыми остановками; экспрессы, курсируют по основной линии с большим разделением станций; и метро; курсирует по местной железнодорожной инфраструктуре с наиболее частыми остановками.
18615:33:46sawq@MT_TWIМы если админ 1F616EMO вы строили станции железнодорожный вокзал, метро экспресс и много другие
18715:34:281F616EMO@MT_TWII built many of them
18815:34:50sawq@MT_TWIЧего построил?
18915:35:011F616EMO@MT_TWIy5nw build some in his own city; Heleasaurus also built some in her own settlements; and Maverick2797 extended one of the main lines and built constructions around it
19015:35:52sawq@MT_TWIа как сделать строишь?
19115:36:031F616EMO@MT_TWII built almost all the railways, except the part north of Groma Spawn (Quoralla and Solandar), north of Origin a.k.a. the old spawn point (Nordstetten), and south of the old spawn point (Luciopoli and New Normandy) %ru:en
19215:36:061F616EMO@MT_TWI[Lingva Translate en -> ru]: Я построил почти все железные дороги, за исключением части к северу от точки появления Громы (Кворалла и Соландар), к северу от точки происхождения, известной как старая точка появления (Нордштеттен), и к югу от старой точки появления (Лучиополи и Новая Нормандия).
19315:36:271F616EMO@MT_TWIsawq: I built by hand, and some longer portions with digtrons (best for mining but also good at building repeated patterns)
19415:37:03sawq@MT_TWIнадо ходить в шахте
19515:37:36sawq@MT_TWIИ надо ходить с полезными ископаемых.
19615:37:441F616EMO@MT_TWI"digtron"? it's a collection of nodes that can be used to build tunnel boring machines, but also automated builders
19715:39:03sawq@MT_TWIНаприме: железо руда, медный руда, уголь, алмаза, бронзой слиток.
19815:39:331F616EMO@MT_TWII get my minerals with a digging digtron
19915:39:461F616EMO@MT_TWIand automated unloader
20015:40:051F616EMO@MT_TWIwith machines that process ores and send the ingots to my inventory
20115:40:521F616EMO@MT_TWIWhen I cannot actively play on the server (e.g. during revision for exams and when I am away from home), I leave my computer on and runs a mining Digtron for minerals
20215:41:43sawq@MT_TWIА понятно ты своё взяла на слиток на инвентарь?
20315:42:351F616EMO@MT_TWII put them into my storage roo, via item pipes
20415:43:08sawq@MT_TWIчерез каменные хранения?
20515:43:341F616EMO@MT_TWIsawq: pipeworks with chests
20615:46:251F616EMO@MT_TWI❰ Left the game
20715:47:31sawq@MT_TWIТам есть трубопроводов и сундук нажмите кнопку инвентарь.
20816:35:51sawq@MT_TWI❰ Left the game (timed out)
20919:15:48dozator29@MT_TWI❱ Joined the game
21019:16:03dozator29@MT_TWI❰ Left the game
21121:28:47DowoOOORu@MT_RPLACE❱ Joined the game (new player)
21221:30:06DowoOOORu@MT_RPLACE❰ Left the game

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