2025-10-04T13:49:29.669651+00:00 nya_1f616emo@DC On both side of the station are downward slopes... I am afraid having tunnels would be hard esp. on the west side 2025-10-04T19:17:13.556407+00:00 browndoggie1912@DC @nya_1f616emo I believe a simple retaining wall and back-fill will fix that issue 2025-10-04T20:36:32.807392+00:00 browndoggie1912@DC Also, after a bit of fiddling and testing, I've come to the conclusion that the ARS issue at the Compound is not my fault but rather an AdvTrains bug 2025-10-04T20:38:44.977894+00:00 y5nw@DC That is already known; IMO the next step is to patch the mod to find out what exactly triggered ARS at the signal 2025-10-04T20:41:20.268569+00:00 browndoggie1912@DC It's really weird because it seems to set a whole line of them to whatever their default (or RC route if it has no default) is once a train leaves the switch section at the immediate entrance to the yard. The one above the tunnel. 2025-10-04T20:42:11.802144+00:00 browndoggie1912@DC And even after making it non-ARS at the bottom switch, it still sets the train catcher switch ahead of it. 2025-10-04T20:43:05.222210+00:00 browndoggie1912@DC These things don't happen when manually setting routes with no trains on the line. Only when there's a train running does it have this issue 2025-10-04T20:43:05.339914+00:00 y5nw@DC Part of the problem with the switch was that I messed things up while trying to look into the issue 2025-10-04T20:43:25.352237+00:00 browndoggie1912@DC It's nothing you did 2025-10-04T20:43:35.376202+00:00 browndoggie1912@DC Not directly anyway 2025-10-04T20:44:52.873575+00:00 browndoggie1912@DC I built roughly the same system on the sandbox server and it functions perfectly even with a non-RC train being caught be the train catcher. Granted it's quite small, so there are other issues 2025-10-04T20:45:10.658284+00:00 browndoggie1912@DC But the RC system works 2025-10-04T20:45:12.502023+00:00 y5nw@DC Also I recall there being a loop along the line? I suppose a possible cause explanation is that the distance for triggering ARS is too long (i.e. longer than it should be) 2025-10-04T20:45:30.384768+00:00 y5nw@DC "RC system"? 2025-10-04T20:45:38.141559+00:00 y5nw@DC Also I recall there being a loop along the line? I suppose a possible explanation is that the distance for triggering ARS is too long (i.e. longer than it should be) 2025-10-04T20:45:51.272452+00:00 browndoggie1912@DC The trains triggering the RC routing 2025-10-04T20:46:11.407363+00:00 y5nw@DC Ah, so the route selection system? I don't think that is the problem here to begin with 2025-10-04T20:46:20.414648+00:00 browndoggie1912@DC The issues that I'm having on the main server were not present 2025-10-04T20:47:26.670699+00:00 y5nw@DC Although this would not explain why ARS is triggered on the signal even when the signal leading to it does not have a route set. In any case having a hint on the source of the ARS trigger would be much more helpful than speculating here 2025-10-04T20:48:02.440351+00:00 browndoggie1912@DC Kinda, the problem as far as I can tell is it's setting the default route from way too far back so that by the time the train would be triggering the RC route, it's being overridden by the already set route. 2025-10-04T20:48:44.657506+00:00 y5nw@DC That in itself would still be a bug with the route_setting_ system, not the route _selection_ system 2025-10-04T20:48:53.959448+00:00 browndoggie1912@DC Not anymore, it does set the whole line when I have ARS on 2025-10-04T20:49:57.540610+00:00 y5nw@DC Not to mention that this is inherently a consequence of the bug: something else triggers ARS at the signal and a route is set, in which case any approaching train would take the route regardless of whether it matches the ARS rules for said route 2025-10-04T20:51:12.033830+00:00 browndoggie1912@DC At some point along the yard loop though it stops keeping me from canceling the route and it can set the ARS route normally. 2025-10-04T20:52:01.557380+00:00 browndoggie1912@DC So for some reason there's a portion of the loop that wants to set the whole bit to default 2025-10-04T20:53:22.705507+00:00 browndoggie1912@DC The only thing I haven't tried is what happens when a train coming from the Chunnel that has one of the RCs 2025-10-04T20:57:34.189296+00:00 browndoggie1912@DC The simplest fix to this would probably be to have the RC of the train setting the first signal be told to each subsequent signal that gets set, that way no matter what, it will go according to it's RC. Ultimately though, the route setting system could really use an overhaul. 2025-10-04T21:11:06.519504+00:00 y5nw@DC Look into distant signaling then 2025-10-04T21:28:33.371974+00:00 y5nw@DC https://lists.sr.ht/~gpcf/advtrains-devel/patches/62645