2025-11-26T02:16:30.706828+00:00 mungkorn@MT_TWI ❱ Joined the game 2025-11-26T02:17:06.274714+00:00 mungkorn@MT_TWI ❰ Left the game 2025-11-26T08:33:18.882538+00:00 bi@MT_TWI ❱ Joined the game (new player) 2025-11-26T08:36:44.661230+00:00 bi@MT_TWI ❰ Left the game 2025-11-26T09:40:35.239487+00:00 Maverick2797@MT_TWI ❱ Joined the game 2025-11-26T09:56:06.035546+00:00 GraveMan@MT_TWI ❱ Joined the game (new player) 2025-11-26T09:56:10.306733+00:00 Maverick2797@MT_TWI hi GraveMan 2025-11-26T09:56:28.791026+00:00 GraveMan@MT_TWI hello 2025-11-26T09:56:51.642483+00:00 Kisslinka@MT_TWI ❱ Joined the game (new player) 2025-11-26T09:56:58.596248+00:00 Maverick2797@MT_TWI hi Kisslinka 2025-11-26T10:10:32.066134+00:00 Kisslinka@MT_TWI T 2025-11-26T11:06:04.015254+00:00 GraveMan@MT_TWI Maverick 2025-11-26T11:06:13.084181+00:00 Maverick2797@MT_TWI yes? 2025-11-26T11:06:30.301172+00:00 GraveMan@MT_TWI is there a sifter here? 2025-11-26T11:07:37.693591+00:00 Maverick2797@MT_TWI Technic doesn't have one, so you have to dig for ores the hard way. I'd suggest looking into a digtron though to excavate a lot at once 2025-11-26T11:10:58.490899+00:00 Maverick2797@MT_TWI btw you can double the amount of ingots you get from most ores by putting them into a grinder, and then smelting the dust 2025-11-26T11:11:15.086903+00:00 Kisslinka@MT_TWI thx 2025-11-26T11:20:42.639409+00:00 1F616EMO@MT_TWI ❱ Joined the game 2025-11-26T11:20:45.459985+00:00 Maverick2797@MT_TWI hi 2025-11-26T11:20:46.595054+00:00 GraveMan@MT_TWI hi 2025-11-26T11:20:47.325245+00:00 1F616EMO@MT_TWI hi 2025-11-26T11:21:03.111160+00:00 Kisslinka@MT_TWI привет 2025-11-26T11:21:54.142916+00:00 Maverick2797@MT_TWI 1F616EMO: I present my multi-grass-bonemealer dye farm :) 2025-11-26T11:22:22.146152+00:00 1F616EMO@MT_TWI oh 2025-11-26T11:31:26.537503+00:00 GraveMan@MT_TWI admin 2025-11-26T11:31:47.672137+00:00 GraveMan@MT_TWI zan u pls give me some cannibis seeds? 2025-11-26T11:31:53.813326+00:00 1F616EMO@MT_TWI cannibis? 2025-11-26T11:32:02.723273+00:00 Maverick2797@MT_TWI hemp? 2025-11-26T11:32:03.436096+00:00 GraveMan@MT_TWI hm.. 2025-11-26T11:32:04.239892+00:00 GraveMan@MT_TWI sec 2025-11-26T11:32:06.663820+00:00 1F616EMO@MT_TWI ah hemp 2025-11-26T11:32:07.470968+00:00 GraveMan@MT_TWI конопля 2025-11-26T11:32:12.945244+00:00 GraveMan@MT_TWI yes 2025-11-26T11:32:48.817134+00:00 1F616EMO@MT_TWI You can go to the public farm accessible from /spawn; before teleporting, type /sethome here so you can come back with /home 2025-11-26T11:32:56.526919+00:00 1F616EMO@MT_TWI I am at /spawn and ready to guide you there 2025-11-26T11:32:57.741126+00:00 GraveMan@MT_TWI ty 2025-11-26T11:33:06.648568+00:00 1F616EMO@MT_TWI here 2025-11-26T11:33:19.063552+00:00 1F616EMO@MT_TWI walk inside 2025-11-26T11:33:34.175658+00:00 1F616EMO@MT_TWI oh no 2025-11-26T11:33:37.428820+00:00 1F616EMO@MT_TWI ah here 2025-11-26T11:33:43.614757+00:00 1F616EMO@MT_TWI I thought there were no hemp here 2025-11-26T11:33:53.555470+00:00 1F616EMO@MT_TWI remember to plant their seeds back 2025-11-26T11:34:06.060207+00:00 GraveMan@MT_TWI tsure 2025-11-26T11:34:32.165945+00:00 1F616EMO@MT_TWI you can also grabe some seed, if any left after replanting, so you can have your own farm 2025-11-26T11:34:42.572572+00:00 GraveMan@MT_TWI thx! 2025-11-26T11:35:31.479474+00:00 GraveMan@MT_TWI ❰ Left the game 2025-11-26T11:38:07.152422+00:00 Kisslinka@MT_TWI ❰ Left the game 2025-11-26T11:59:40.206963+00:00 Vedu_0825@MT_TWI ❱ Joined the game 2025-11-26T11:59:44.980968+00:00 Maverick2797@MT_TWI did you say you were replacing the station stop tracks with LuaATC tracks? 2025-11-26T11:59:47.129588+00:00 Maverick2797@MT_TWI hi Vedu_0825 2025-11-26T11:59:51.634044+00:00 Vedu_0825@MT_TWI hi 2025-11-26T11:59:53.225178+00:00 1F616EMO@MT_TWI hi Vedu_0825 2025-11-26T11:59:57.300017+00:00 Vedu_0825@MT_TWI hi 2025-11-26T12:00:04.875927+00:00 1F616EMO@MT_TWI Maverick2797: I have been using LuaATC station tracks for quite a while 2025-11-26T12:00:31.436989+00:00 1F616EMO@MT_TWI The last traditional station/stop track got removed around a month ago, when that line receives PIS updates 2025-11-26T12:01:02.586959+00:00 Maverick2797@MT_TWI ok cool. I'll put station tracks down for now and you can replace then with LuaATC PIS tracks when you make that part of the line 2025-11-26T12:01:09.279524+00:00 1F616EMO@MT_TWI okay 2025-11-26T12:01:47.675220+00:00 1F616EMO@MT_TWI Btw the current codes for station track is too chunky... 2025-11-26T12:02:33.733137+00:00 1F616EMO@MT_TWI I have to think of an elegant way to do line branching and dynamic platform assignment, which might require doing backward-incompactible changes 2025-11-26T12:03:07.902885+00:00 1F616EMO@MT_TWI i.e. existing lines cannot benefit from the update without tampering with every station tracks, and they must be suspended as the update proceeds 2025-11-26T12:03:13.696257+00:00 Maverick2797@MT_TWI how hardcoded is platform assignment at the moment? 2025-11-26T12:03:58.564821+00:00 1F616EMO@MT_TWI Maverick2797: Hardcoded to hell, see for example https://github.com/C-C-Minetest-Server/twi_atlatc_env/blob/master/1F616EMO/src/02-config-lines.lua#L36-L46 2025-11-26T12:06:56.532624+00:00 Maverick2797@MT_TWI in other news, the platform doors are pretty effective at keeping people off the tracks :P 2025-11-26T12:07:16.445071+00:00 1F616EMO@MT_TWI Yeah 2025-11-26T12:08:00.247997+00:00 1F616EMO@MT_TWI hmm how did you get off without dying 2025-11-26T12:08:17.173636+00:00 Maverick2797@MT_TWI won't stop people forcing their way off the train enroute though if they're in the last wagon 2025-11-26T12:08:33.460221+00:00 1F616EMO@MT_TWI ah 2025-11-26T12:09:02.303767+00:00 1F616EMO@MT_TWI Also it is pertty effective now - it iterates on all trains, only process those with opened doors and not moving, and only on loaded wagon parts 2025-11-26T12:09:26.331227+00:00 1F616EMO@MT_TWI and then a list of kept-open doors are populated 2025-11-26T12:09:50.362629+00:00 1F616EMO@MT_TWI The list is used by a low-frequency ABM that closes all opened doors not in the list 2025-11-26T12:10:05.611264+00:00 1F616EMO@MT_TWI You can check this: https://github.com/C-C-Minetest-Server/advtrains_doors/blob/master/src/callbacks.lua 2025-11-26T12:10:12.167472+00:00 1F616EMO@MT_TWI Btw I wonder why didn't gabriel add this 2025-11-26T12:10:32.912641+00:00 Maverick2797@MT_TWI just looking at the interlocking ARS and atlatc code, is the line field used in the boardcom or is that left to the rc? 2025-11-26T12:11:28.395978+00:00 Maverick2797@MT_TWI invalid C route here btw 2025-11-26T12:11:31.785412+00:00 1F616EMO@MT_TWI The line field have the same purpose as the rc field - also for matching trains. I prefer using RCs, and y5nw prefer using lines (he does not use my PIS, anyways) 2025-11-26T12:11:45.473441+00:00 1F616EMO@MT_TWI fixed 2025-11-26T12:12:41.346871+00:00 1F616EMO@MT_TWI btw this is my /home 2025-11-26T12:13:14.669405+00:00 Maverick2797@MT_TWI looks nicer than mine :) 2025-11-26T12:18:14.859846+00:00 file@MT_TWI ❱ Joined the game (new player) 2025-11-26T12:18:16.657550+00:00 Maverick2797@MT_TWI just thinging out loud a bit: could the platform assignments be appended to the RC instead of being hardcoded to the train and route? That way you could have a LuaATC track a couple of signals earlier check the occupancy/reservation of a platform ahead of time, append the platform RC, let ARS direct it to the platform, and then have the station stop LuaATC track remove the platform RC to keep the string clean? 2025-11-26T12:18:18.580653+00:00 1F616EMO@MT_TWI hi file 2025-11-26T12:18:22.609219+00:00 Maverick2797@MT_TWI hi file 2025-11-26T12:19:13.373456+00:00 file@MT_TWI hello 2025-11-26T12:20:16.485371+00:00 1F616EMO@MT_TWI That could work; e.g. we can have both L-SPN and another route (perhaps start with "DL-" for dynamic line routing) 2025-11-26T12:21:02.958257+00:00 1F616EMO@MT_TWI so trains are guided along the railway with L-* (and sorted into whichever platform avaliable if they don't have DL-), and platform assignment can be done early with DL-* 2025-11-26T12:21:48.733493+00:00 1F616EMO@MT_TWI Also I plan to assign an additional ID to all station track components, so multiple stopping points can be set for different type of trains while taking care of the minor differenced between arrival time 2025-11-26T12:21:50.120148+00:00 Maverick2797@MT_TWI ^^ and it still allows for hardcoded/designated platforms using eg _PL3 2025-11-26T12:22:01.384896+00:00 file@MT_TWI ❰ Left the game 2025-11-26T12:24:25.814094+00:00 Maverick2797@MT_TWI iirc the current timetable implementation allows specifying a stop track position to *only* stop at that track, maybe something like that using atc_pos as a hash? 2025-11-26T12:24:43.398431+00:00 Maverick2797@MT_TWI lol, you wrote that commit... nvm 2025-11-26T12:26:48.231751+00:00 1F616EMO@MT_TWI Yeah I wrote atc_pos 2025-11-26T12:28:05.195046+00:00 1F616EMO@MT_TWI Maverick2797: About atc_pos hashing: That would be harder to type than a short string in a set format 2025-11-26T12:29:26.936772+00:00 1F616EMO@MT_TWI Currently, train routes to a track is distinglished by e.g. SPN-T1E for coming from the west and facing east, and SPN-T1W for the revers. I am thinking of extending this to e.g. SPN-T1E3 for the track going towards east 3 blocks from the IP 2025-11-26T12:30:49.362981+00:00 Maverick2797@MT_TWI that makes sense, maybe SPN-T1E-3 in case you need to string.split() at the - later on? 2025-11-26T12:31:49.839405+00:00 1F616EMO@MT_TWI Hmm, maybe SPN-T1-E3 would be better, cuz now F.stn_v2 accepts two track-related params, "here" (for station code, e.g. SPN) and "track" (for platform ID, e.g. 1) 2025-11-26T12:32:08.226431+00:00 1F616EMO@MT_TWI I can add an "" which expects sth like "E3" 2025-11-26T12:41:41.630300+00:00 Maverick2797@MT_TWI gotta say the highlight function on the interlocking tool is a godsend compared to squinting into the distance to see where the A/B markers appeared 2025-11-26T12:45:53.726642+00:00 Maverick2797@MT_TWI relogging 2025-11-26T12:45:55.191625+00:00 Maverick2797@MT_TWI ❰ Left the game 2025-11-26T12:46:17.991000+00:00 Maverick2797@MT_TWI ❱ Joined the game 2025-11-26T12:50:10.460536+00:00 SYSTEM@MT_TWI ✖ Minetest shutting down! 2025-11-26T12:50:20.641927+00:00 SYSTEM@MT_TWI ✔ Minetest started! 2025-11-26T12:51:00.460802+00:00 Maverick2797@MT_TWI ❱ Joined the game 2025-11-26T12:51:24.081239+00:00 Maverick2797@MT_TWI oops... 2025-11-26T12:55:27.100005+00:00 SYSTEM@MT_SANDBOX ✖ Minetest shutting down! 2025-11-26T12:55:36.669556+00:00 SYSTEM@MT_SANDBOX ✔ Minetest started! 2025-11-26T12:59:02.529505+00:00 1F616EMO~nya @TG Moverick: fixed, will be applied on next restart 2025-11-26T12:59:49.096384+00:00 Maverick2797@MT_TWI np, was just looking into a patch. restart when ready 2025-11-26T13:00:05.493190+00:00 1F616EMO~nya @TG weirdly my patch did not show up on the mailing list 2025-11-26T13:00:28.591547+00:00 Maverick2797@MT_TWI weird 2025-11-26T13:00:29.312266+00:00 1F616EMO~nya @TG I used `git send-email --to="~gpcf/advtrains-devel@lists.sr.ht" HEAD^` which should be correct 2025-11-26T13:00:37.176329+00:00 1F616EMO~nya @TG Result: 250 2025-11-26T13:00:52.746008+00:00 Maverick2797@MT_TWI it went somewhere \o/ 2025-11-26T13:02:08.377376+00:00 1F616EMO~nya @TG Hmm 2025-11-26T13:02:11.268393+00:00 1F616EMO~nya @TG Log says: host mail-a.sr.ht[46.23.81.152] said: 451 4.7.1 Try again later (in reply to end of DATA command) 2025-11-26T13:02:18.864016+00:00 Maverick2797@MT_TWI must have hit the list, I just got the email 2025-11-26T13:02:27.410390+00:00 1F616EMO~nya @TG I just happen to be in the shell of the mail server 2025-11-26T13:02:42.380337+00:00 1F616EMO~nya @TG saw it too 2025-11-26T13:03:36.783369+00:00 Maverick2797@MT_TWI yep, it's up... now we wait 3-6 business months for it to be applied 2025-11-26T13:04:00.368711+00:00 1F616EMO~nya @TG OMg 2025-11-26T13:04:46.707846+00:00 1F616EMO~nya @TG Magnesium Oxide 2025-11-26T13:05:56.632607+00:00 Maverick2797@MT_TWI ❰ Left the game (timed out) 2025-11-26T13:06:29.304477+00:00 Maverick2797@MT_TWI ❱ Joined the game 2025-11-26T13:46:52.528554+00:00 Maverick2797@MT_TWI ❰ Left the game (timed out) 2025-11-26T13:47:49.615283+00:00 Maverick2797@MT_TWI ❱ Joined the game 2025-11-26T13:53:23.106708+00:00 Maverick2797@MT_TWI ❰ Left the game 2025-11-26T13:55:56.895282+00:00 GraveMan@MT_TWI ❱ Joined the game 2025-11-26T14:10:33.152470+00:00 GraveMan@MT_TWI ❰ Left the game 2025-11-26T14:50:28.159898+00:00 Kisslinka@MT_TWI ❱ Joined the game 2025-11-26T16:33:38.513997+00:00 Kisslinka@MT_TWI ❰ Left the game 2025-11-26T17:33:04.828344+00:00 GraveMan@MT_TWI ❱ Joined the game 2025-11-26T17:54:26.443480+00:00 GraveMan@MT_TWI ❰ Left the game 2025-11-26T22:17:51.532527+00:00 Kisslinka@MT_TWI ❱ Joined the game