2025-12-27T01:08:04.969763+00:00 Maverick2797@MT_TWI ❱ Joined the game 2025-12-27T01:12:27.996476+00:00 1F616EMO@MT_TWI ❱ Joined the game 2025-12-27T01:12:31.896904+00:00 Maverick2797@MT_TWI heyo 2025-12-27T01:12:32.699228+00:00 1F616EMO@MT_TWI hi Maverick2797 2025-12-27T02:01:46.227264+00:00 1F616EMO@MT_TWI I almost forgot digtrons need fuel... 2025-12-27T02:01:50.268426+00:00 Maverick2797@MT_TWI lol 2025-12-27T02:02:34.254593+00:00 Maverick2797@MT_TWI that's the problem with long burntime fuels, you forget to refill them regularly 2025-12-27T02:03:01.588011+00:00 1F616EMO@MT_TWI Nah, that's a newly built ad-hoc digtron with oil extract as fuel 2025-12-27T02:03:40.653905+00:00 1F616EMO@MT_TWI For my mining digtron, I use oil extract and powerbanks 2025-12-27T02:07:50.199393+00:00 1F616EMO@MT_TWI Maverick2797: What signal sign should I use to indicate that a train should slow down at a point, e.g., tight curve? 2025-12-27T02:08:05.164820+00:00 1F616EMO@MT_TWI (But then resume its speed) 2025-12-27T02:08:45.514722+00:00 Maverick2797@MT_TWI for a tight curve I'd probably use the line speed signs (white with numbers) and the up arrow after the curve to resume mainline speed 2025-12-27T02:09:35.769133+00:00 Maverick2797@MT_TWI just remember that the line speed restriction overrides the local/signalling speed restrictions until lifted 2025-12-27T02:12:36.862106+00:00 1F616EMO@MT_TWI Maverick2797: What are the differences in preferred usecases between signal speed restrictions, line (white) and temporary local (orange) speed restrictions? 2025-12-27T02:12:51.605569+00:00 Maverick2797@MT_TWI not sure tbh 2025-12-27T02:13:17.280929+00:00 Maverick2797@MT_TWI i think line speed is for setting a global max speed for the line 2025-12-27T02:13:46.777826+00:00 Maverick2797@MT_TWI signal/black local is for individual train speed control? 2025-12-27T02:14:02.500299+00:00 Maverick2797@MT_TWI and orange would be for while you're doing works on the line? 2025-12-27T02:14:06.276387+00:00 1F616EMO@MT_TWI hmm, makes sense 2025-12-27T02:14:49.657751+00:00 Maverick2797@MT_TWI the black speed signs can be lifted by any "Proceed" signal, that's why I use line speed signs if the slow section will pass multiple signals 2025-12-27T02:16:07.677750+00:00 1F616EMO@MT_TWI So then if I am going to apply a 20 m/s restriction to the whole viaduct section, I will do 20 m/s white at the entrances, 15 m/s white at the curves, another 20 m/s white after the curve, and "E" white at the end of the viaducts 2025-12-27T02:16:46.464018+00:00 Maverick2797@MT_TWI yep, either white E or white arrow I think 2025-12-27T02:17:26.727604+00:00 Maverick2797@MT_TWI not sure what the difference is between those, they both put lift the restirction entirely (?) 2025-12-27T02:18:02.047902+00:00 Maverick2797@MT_TWI no, E sets it to max speed but is still "restricted" whereas the arrow lifts it entirely 2025-12-27T02:18:17.406154+00:00 1F616EMO@MT_TWI Ah 2025-12-27T02:18:36.119854+00:00 Maverick2797@MT_TWI speed signalling is hard 2025-12-27T02:18:50.666827+00:00 1F616EMO@MT_TWI I thought the green "S" white arrow is for lifting shunt 2025-12-27T02:19:04.457424+00:00 1F616EMO@MT_TWI (well, it does) 2025-12-27T02:19:08.796843+00:00 Maverick2797@MT_TWI yep, that's a different one 2025-12-27T02:19:28.604498+00:00 1F616EMO@MT_TWI Hmm, I didn't recall seeing a non-green white arrow 2025-12-27T02:19:35.994043+00:00 Maverick2797@MT_TWI iirc orwell referenced a manual from the german railways for these 2025-12-27T02:19:54.108820+00:00 Maverick2797@MT_TWI the other white sign, just have to cycle through it 2025-12-27T02:20:59.609575+00:00 1F616EMO@MT_TWI Just realized I have become yet another flying penguin 2025-12-27T02:21:19.504260+00:00 Maverick2797@MT_TWI lol 2025-12-27T02:21:36.912257+00:00 Maverick2797@MT_TWI to be fair, you're working on a decently long section of track 2025-12-27T02:22:24.612736+00:00 1F616EMO@MT_TWI Maverick2797: Just average distance between mainline stations 2025-12-27T02:23:07.095534+00:00 1F616EMO@MT_TWI Express stations will have double or triple the [delta]s, but usually there will be non-express stations in between 2025-12-27T02:26:51.233340+00:00 Maverick2797@MT_TWI my mistake, there is no white arrow, so yes use the white E to lift line restrictions 2025-12-27T02:27:06.147483+00:00 1F616EMO@MT_TWI Okay 2025-12-27T02:28:46.831613+00:00 1F616EMO@MT_TWI Now I reach a passing loop where hard-coding a default would be ugly 2025-12-27T02:29:28.747579+00:00 1F616EMO@MT_TWI Maverick2797: How did you implement your passing loops, and how do youb prevent two trains of the same direction to occupy both tracks of the loop? 2025-12-27T02:29:29.720588+00:00 Maverick2797@MT_TWI route prioritisation for the mainline :) 2025-12-27T02:29:58.653218+00:00 Maverick2797@MT_TWI by limiting the amount of traffic on the line mainly 2025-12-27T02:30:03.897203+00:00 1F616EMO@MT_TWI lol 2025-12-27T02:31:40.156688+00:00 Maverick2797@MT_TWI and by having the passing loops spaced far enough apart that by the time the second train has arrived the first should have departed, or at least *should* be departing 2025-12-27T02:31:42.337064+00:00 1F616EMO@MT_TWI It seems like if both ends of the special loop are not special, it won't be worse than having all non-special loops 2025-12-27T02:32:13.129886+00:00 1F616EMO@MT_TWI And my setup is N-N-S-N, where N is non-special and S is special 2025-12-27T02:32:33.544785+00:00 Maverick2797@MT_TWI so the S is the ne where you are now? 2025-12-27T02:32:38.936097+00:00 1F616EMO@MT_TWI Yeah 2025-12-27T02:32:40.183361+00:00 Maverick2797@MT_TWI *one 2025-12-27T02:32:52.892817+00:00 1F616EMO@MT_TWI All the rest are designed to have a fixed default 2025-12-27T02:33:51.845098+00:00 Maverick2797@MT_TWI a bit unconventional, but what about having a route from the N to the N through the main of the S, with a fallback to the S on the loop only? 2025-12-27T02:35:17.032193+00:00 Maverick2797@MT_TWI smart route won't do that because its going through multiple signals, but it should work as a manual route 2025-12-27T02:35:24.699495+00:00 1F616EMO@MT_TWI I don't think that's a good idea cuz (1) That would introduce unnessessary delay to a train in the opposite direction waiting at the another N; (2) One of the N's is a station and I don't want to duplicate station entry RCs 2025-12-27T02:35:40.570788+00:00 1F616EMO@MT_TWI *duplicate ... to signals far away 2025-12-27T02:36:18.383986+00:00 Maverick2797@MT_TWI true 2025-12-27T02:36:45.854893+00:00 Maverick2797@MT_TWI might just have to limit traffic then... this is only going to be a small shuttle? 2025-12-27T02:37:04.847969+00:00 1F616EMO@MT_TWI Maverick2797: Mostly, while freights are allowed but not yet planned 2025-12-27T02:37:20.524266+00:00 1F616EMO@MT_TWI Btw: I am naming a track "HS1", not for High-Speed 1, but for Headshunt on track 1 2025-12-27T02:37:55.438837+00:00 Maverick2797@MT_TWI High Speed Headshunt *covers eyes and baces for impact* 2025-12-27T02:38:15.664432+00:00 1F616EMO@MT_TWI rofl 2025-12-27T02:41:48.796832+00:00 Maverick2797@MT_TWI later o/ 2025-12-27T02:41:51.308671+00:00 1F616EMO@MT_TWI bye 2025-12-27T02:41:52.256078+00:00 Maverick2797@MT_TWI ❰ Left the game 2025-12-27T02:43:33.791596+00:00 1F616EMO@MT_SANDBOX ❱ Joined the game 2025-12-27T02:46:54.040774+00:00 1F616EMO@MT_SANDBOX ❰ Left the game 2025-12-27T02:58:41.429608+00:00 SYSTEM@MT_TWI ✖ Minetest shutting down! 2025-12-27T02:58:47.809385+00:00 SYSTEM@MT_SANDBOX ✖ Minetest shutting down! 2025-12-27T02:58:59.258294+00:00 SYSTEM@MT_SANDBOX ✔ Minetest started! 2025-12-27T02:59:02.285165+00:00 SYSTEM@MT_TWI ✔ Minetest started! 2025-12-27T03:00:04.680562+00:00 1F616EMO@MT_TWI ❱ Joined the game 2025-12-27T05:12:19.061820+00:00 1F616EMO@MT_TWI ❰ Left the game 2025-12-27T07:43:39.623392+00:00 Maverick2797@MT_TWI ❱ Joined the game 2025-12-27T07:43:46.136269+00:00 1F616EMO~nya @TG Hi Maverick 2025-12-27T07:43:50.506165+00:00 1F616EMO~nya @TG Libreland Shuttle is up 2025-12-27T07:44:06.068556+00:00 Maverick2797@MT_TWI heyo 2025-12-27T07:44:07.257958+00:00 1F616EMO@MT_TWI ❱ Joined the game 2025-12-27T07:44:23.571185+00:00 Maverick2797@MT_TWI neat, I'll hane a stickybeak in a sec 2025-12-27T07:44:38.937768+00:00 1F616EMO@MT_TWI unfortunately I unknowingly occupied some of other's land 2025-12-27T07:44:58.989832+00:00 1F616EMO@MT_TWI That portion was unused and far away from their other constructions 2025-12-27T07:45:09.003560+00:00 1F616EMO@MT_TWI I sent a /mail asking for buying that portion for 300 MG 2025-12-27T07:45:19.603382+00:00 Maverick2797@MT_TWI imo if it's not protected it's free game 2025-12-27T07:45:32.457915+00:00 1F616EMO@MT_TWI Maverick2797: Well, protected with buried protector block 2025-12-27T07:45:54.648241+00:00 1F616EMO@MT_TWI It was at the edge of my building, and is buried --> I didn;t notice it 2025-12-27T07:46:10.406993+00:00 1F616EMO@MT_TWI + areas/protection_bypass --> It didn't technically affect me 2025-12-27T07:47:18.738215+00:00 1F616EMO@MT_TWI Btw the train is a nice ride on MT Silbering and diesel engine 2025-12-27T07:47:37.705256+00:00 1F616EMO@MT_TWI Probably the only regular passenger service that uses Dlxtrain engines 2025-12-27T07:54:55.826311+00:00 Maverick2797@MT_TWI nice station, looks familia :P 2025-12-27T07:55:00.332734+00:00 1F616EMO@MT_TWI :P 2025-12-27T07:58:31.869939+00:00 1F616EMO@MT_TWI The two-storey waiting hall design took inspiration from China national railwaay 2025-12-27T07:59:11.360925+00:00 1F616EMO@MT_TWI And there is a footbridge to the platforms too - but they used two island platforms, I used two sides 2025-12-27T08:02:35.096504+00:00 Maverick2797@MT_TWI this route shouldn't have been set... 2025-12-27T08:03:07.167275+00:00 1F616EMO@MT_TWI Hmm 2025-12-27T08:03:14.424465+00:00 Maverick2797@MT_TWI ah, that had auto working enabled... 2025-12-27T08:03:21.732139+00:00 1F616EMO@MT_TWI yeah for whatever reason 2025-12-27T08:04:03.085675+00:00 Maverick2797@MT_TWI i think I remember orwell saying something about that being set when there's only 2 TCBs in the section as it's normally the case 2025-12-27T08:04:23.824241+00:00 Maverick2797@MT_TWI except we don't want it here because the slow route is the same as the main route... 2025-12-27T08:04:25.727744+00:00 Maverick2797@MT_TWI hmmm 2025-12-27T08:04:42.113687+00:00 1F616EMO@MT_TWI ugly hack? 2025-12-27T08:04:51.887726+00:00 Maverick2797@MT_TWI nope, still sets auto working 2025-12-27T08:05:17.124358+00:00 1F616EMO@MT_TWI hmm] 2025-12-27T08:05:39.615779+00:00 1F616EMO@MT_TWI How about diving the section into techincally two? 2025-12-27T08:05:44.104461+00:00 1F616EMO@MT_TWI *dividing 2025-12-27T08:05:47.663261+00:00 Maverick2797@MT_TWI could try that? 2025-12-27T08:05:56.917846+00:00 1F616EMO@MT_TWI note that all existing routes will become invalid 2025-12-27T08:06:46.075597+00:00 1F616EMO@MT_TWI Seems to be done now 2025-12-27T08:06:46.846343+00:00 Maverick2797@MT_TWI interesting 2025-12-27T08:07:40.417588+00:00 1F616EMO@MT_TWI Where are the loaders of your facilities? 2025-12-27T08:07:49.385958+00:00 Maverick2797@MT_TWI I wonder if moving that 2nd TCB about half way down and putting a distant signal on it would still work? that way we don't just have a random TCB in the middle of nowhere 2025-12-27T08:08:52.516653+00:00 Maverick2797@MT_TWI unloading track is the loop to the north of the building, loading tracks will be the structure to my left, with fuel unloading on the north-most 2 stub tracks 2025-12-27T08:09:42.676561+00:00 1F616EMO@MT_TWI Oh, seems like distant signal don't have speed inidcators 2025-12-27T08:09:56.983602+00:00 Maverick2797@MT_TWI don't they? 2025-12-27T08:10:14.290667+00:00 1F616EMO@MT_TWI Both the indicator on top and below show nothing 2025-12-27T08:10:30.386168+00:00 Maverick2797@MT_TWI weird... 2025-12-27T08:10:46.275278+00:00 Maverick2797@MT_TWI so the dist sigs only show the aspect, not the speed restriction 2025-12-27T08:10:50.101656+00:00 Maverick2797@MT_TWI there it is 2025-12-27T08:11:01.829596+00:00 1F616EMO@MT_TWI And now this signal show nothing for the next signal 2025-12-27T08:11:55.686880+00:00 1F616EMO@MT_TWI Btw, that reminds me to set up come distant signal on LIB line 2025-12-27T08:12:12.070241+00:00 Maverick2797@MT_TWI there's supposedly a system here... but I can't see a pattern 2025-12-27T08:19:47.137741+00:00 Maverick2797@MT_TWI question: freight is supposed to be limited to 20m/s right? 2025-12-27T08:29:05.447605+00:00 1F616EMO~nya @TG Yeah, or stuffs may be thrown out 2025-12-27T08:29:48.946958+00:00 Maverick2797@MT_TWI thought so, the double-ended loco and a consist of open hoppers can do 25m/s apparently 2025-12-27T08:39:10.424288+00:00 Ginger41@MT_TWI ❱ Joined the game 2025-12-27T08:39:15.448565+00:00 Ginger41@MT_TWI hi 2025-12-27T08:39:19.649362+00:00 Maverick2797@MT_TWI hi Ginger41 2025-12-27T08:39:22.370761+00:00 1F616EMO@MT_TWI hi Ginger41 2025-12-27T08:39:33.063696+00:00 1F616EMO@MT_TWI Ginger41: This is the train 2025-12-27T08:39:42.530741+00:00 1F616EMO@MT_TWI don't walk on tracks 2025-12-27T08:40:00.639462+00:00 Ginger41@MT_TWI ok 2025-12-27T08:41:09.276199+00:00 1F616EMO@MT_TWI Why are there HORSES waiting for trains... 2025-12-27T08:41:16.192502+00:00 Maverick2797@MT_TWI rofl 2025-12-27T08:41:21.673977+00:00 Ginger41@MT_TWI idk xD 2025-12-27T08:41:27.159572+00:00 1F616EMO@MT_TWI three on platform, one on track 2025-12-27T08:41:29.863394+00:00 Maverick2797@MT_TWI because the chicken's busy crosing the road? 2025-12-27T08:43:53.006658+00:00 Ginger41@MT_TWI i took a screenshot of the lua code to learn more about AdvTrains 2025-12-27T08:44:57.433233+00:00 Ginger41@MT_TWI your train is nice 2025-12-27T08:46:04.109319+00:00 Maverick2797@MT_TWI aaaand hit by my own train while driving it again... 2025-12-27T08:47:10.677668+00:00 Maverick2797@MT_TWI I thought that got patched out of advtrains ages ago 2025-12-27T08:48:14.934280+00:00 Ginger41@MT_TWI it's patched out only in the android non-google play version 2025-12-27T08:48:41.608583+00:00 Maverick2797@MT_TWI that's not how advtrains works... 2025-12-27T08:50:15.847647+00:00 Maverick2797@MT_TWI and again... 2025-12-27T08:50:44.368755+00:00 Maverick2797@MT_TWI it's not particularly laggy.. my conection seems ok 2025-12-27T08:50:56.794132+00:00 Ginger41@MT_TWI its not laggy for me 2025-12-27T08:50:57.502550+00:00 Maverick2797@MT_TWI ping is sub 300ms 2025-12-27T08:51:03.866784+00:00 Maverick2797@MT_TWI weird 2025-12-27T08:51:49.073888+00:00 Maverick2797@MT_TWI and yet it tp's me back into the cab when I get back to the area 2025-12-27T08:51:52.897694+00:00 1F616EMO@MT_TWI My pine is 4 ms (well... I am 5 hops from my server) 2025-12-27T08:52:15.769038+00:00 1F616EMO@MT_TWI *my ping 2025-12-27T08:52:35.977007+00:00 Maverick2797@MT_TWI my oak is 284ms :P 2025-12-27T08:53:03.773361+00:00 1F616EMO@MT_TWI That's oakward 2025-12-27T08:53:29.500027+00:00 Maverick2797@MT_TWI very pineful to be run over while driving 2025-12-27T08:54:09.670349+00:00 1F616EMO@MT_TWI Just realized both cabs count as one seat 2025-12-27T08:54:17.686201+00:00 Maverick2797@MT_TWI 1F616EMO: btw, this is the consist that can hit 25m/s 2025-12-27T08:54:22.645494+00:00 Maverick2797@MT_TWI really? 2025-12-27T08:54:30.759660+00:00 1F616EMO@MT_TWI Maverick2797: Well, there is no hard limit 2025-12-27T08:54:38.014225+00:00 1F616EMO@MT_TWI Not sure why it goes 25 m/s but that's fine 2025-12-27T08:54:48.486381+00:00 Maverick2797@MT_TWI express freight it is then 2025-12-27T08:54:53.024237+00:00 1F616EMO@MT_TWI lol 2025-12-27T08:55:25.268808+00:00 1F616EMO@MT_TWI welcome to 1F616EMO Railway! 2025-12-27T08:55:34.098730+00:00 Maverick2797@MT_TWI probably the first time I've seen the LZB counter over 100m tbh 2025-12-27T08:56:35.779668+00:00 Maverick2797@MT_TWI i think I'm going to have to double the number of hoppers... this looks like a short train from the cab 2025-12-27T08:57:01.937109+00:00 Maverick2797@MT_TWI ugh, but then I'll have to double over out of Quoralla yard... hmmmm 2025-12-27T08:57:38.335646+00:00 Maverick2797@MT_TWI that'd be doable, but it's a hassle 2025-12-27T08:57:42.690119+00:00 1F616EMO@MT_TWI You blocked two trains lol 2025-12-27T08:57:52.875340+00:00 Maverick2797@MT_TWI *express freight* 2025-12-27T08:58:02.366906+00:00 Maverick2797@MT_TWI gotta go fast :P 2025-12-27T08:58:24.356696+00:00 1F616EMO@MT_TWI Carrying bandages? 2025-12-27T08:58:51.247445+00:00 Maverick2797@MT_TWI errrr... *checks manifest* something like that 2025-12-27T08:59:28.483314+00:00 1F616EMO@MT_TWI where do you reload them? 2025-12-27T08:59:30.381074+00:00 Maverick2797@MT_TWI yeah this looks very short in this context now 2025-12-27T08:59:37.999087+00:00 1F616EMO@MT_TWI I mean, how do you carry things back to your home? 2025-12-27T08:59:57.157147+00:00 1F616EMO@MT_TWI Hmm, when did all these become loaders? 2025-12-27T09:00:24.331083+00:00 Maverick2797@MT_TWI once everything's processed in the facility here I'll export the ingots to a loaing dock 2025-12-27T09:00:29.943804+00:00 Maverick2797@MT_TWI *loading dock 2025-12-27T09:00:36.890055+00:00 Ginger41@MT_TWI ❰ Left the game 2025-12-27T09:00:52.020766+00:00 1F616EMO@MT_TWI I wonder why plasma crashese di-daily; it crashes right now 2025-12-27T09:00:52.979503+00:00 Maverick2797@MT_TWI loading dock on the south, hopper on the north for gravel, sand etc 2025-12-27T09:00:57.705428+00:00 1F616EMO@MT_TWI *by-daily 2025-12-27T09:01:14.470414+00:00 Maverick2797@MT_TWI weird 2025-12-27T09:02:29.912078+00:00 Maverick2797@MT_TWI re the loading tracks: I forgot to check which way around they were. were set to load the wagons instead of unload them 2025-12-27T09:05:39.377591+00:00 1F616EMO@MT_TWI It's fun to see trains to pass a station 2025-12-27T09:06:15.230295+00:00 Maverick2797@MT_TWI I still think most stations should have some form of speed restriction around them... 2025-12-27T09:06:33.089826+00:00 1F616EMO@MT_TWI Is that done in AU? 2025-12-27T09:07:05.521146+00:00 Maverick2797@MT_TWI yeah, not sure it's that safe to have full length trains go past a platform at 90km+ 2025-12-27T09:07:26.814291+00:00 Maverick2797@MT_TWI 25m/s == 90km/h 2025-12-27T09:11:22.421203+00:00 1F616EMO@MT_TWI Hmm, and trains going into bay platforms run at 64 km/h... 2025-12-27T09:11:41.023332+00:00 1F616EMO@MT_TWI That sounds abnormal 2025-12-27T09:11:43.476039+00:00 Maverick2797@MT_TWI 64km/h is pretty fast for a brake failure 2025-12-27T09:11:53.054549+00:00 1F616EMO@MT_TWI yeah 2025-12-27T09:12:14.795689+00:00 1F616EMO@MT_TWI and after the bumper is some stone brick, then three rows of seats 2025-12-27T09:12:24.506002+00:00 1F616EMO@MT_TWI It would be catastrophic 2025-12-27T09:12:25.214972+00:00 Maverick2797@MT_TWI what could go wrong? 2025-12-27T09:12:57.881093+00:00 1F616EMO@MT_TWI Is 8 m/s a reasonable speed limit? 2025-12-27T09:13:13.194243+00:00 1F616EMO@MT_TWI or 12? 2025-12-27T09:13:16.675654+00:00 Maverick2797@MT_TWI ~30km/h sounds alright 2025-12-27T09:13:29.565834+00:00 1F616EMO@MT_TWI 12 seems too fast from the figures 2025-12-27T09:13:51.067379+00:00 Maverick2797@MT_TWI the trains stopping at Quoralla come in at 12m/s (~45km/h) 2025-12-27T09:15:40.528243+00:00 1F616EMO@MT_TWI Maverick2797: Does AU apply speed limits if the train is passing in middle tracks, i.e. far away from passengers? 2025-12-27T09:15:48.514823+00:00 Maverick2797@MT_TWI tbh I have no idea 2025-12-27T09:16:26.054718+00:00 Maverick2797@MT_TWI i would think they slow down around stations as a matterof course, due to the posibility of someone being stupid and trying to take a shortcut? 2025-12-27T09:16:46.502266+00:00 Maverick2797@MT_TWI how much would be another question 2025-12-27T09:20:44.667840+00:00 1F616EMO@MT_TWI Oh, I remember why I did not mark the speed limit patch as ready - I did not implement more signal aspects 2025-12-27T09:21:01.318366+00:00 1F616EMO@MT_TWI The max is still 16 2025-12-27T09:23:40.642774+00:00 1F616EMO@MT_TWI Set the speed limit of eGRO to 16 m/s (8 m/s for lower tracks) 2025-12-27T09:24:15.445795+00:00 Maverick2797@MT_TWI 60km/h sounds fair considering it's a decent sized station 2025-12-27T09:26:27.864250+00:00 Maverick2797@MT_TWI much safer :) 2025-12-27T09:26:33.377812+00:00 1F616EMO@MT_TWI :-D 2025-12-27T09:26:45.731252+00:00 Maverick2797@MT_TWI well, as safe as you're gonna get considering the tonnage in play 2025-12-27T09:26:59.456221+00:00 Maverick2797@MT_TWI inertia's a bitch 2025-12-27T09:27:32.905206+00:00 1F616EMO@MT_TWI swears at Newton 2025-12-27T09:28:18.377304+00:00 1F616EMO@MT_TWI btw, if the middle tracks are occupied (e.g. if an express stops), you may be routed through the outer tracks instead 2025-12-27T09:28:42.153120+00:00 Maverick2797@MT_TWI eh, so long as the train arrives where it's supposed to go in the end 2025-12-27T09:31:55.109804+00:00 Maverick2797@MT_TWI lol, that route's labelled wrong 2025-12-27T09:36:20.980062+00:00 Maverick2797@MT_TWI now all I need to do is sort out where to build a tree farm for fuel 2025-12-27T09:44:23.580198+00:00 Maverick2797@MT_TWI it's interesting playing without teleport privs... you actually have to use the public infrastructure to get somewhere (at least the first time) 2025-12-27T09:45:35.082916+00:00 1F616EMO@MT_TWI Maverick2797: If you want to travel to the same direction, change train at Shino; for opposite direction, change at Grape Hills 2025-12-27T09:45:35.835567+00:00 Maverick2797@MT_TWI wait a sec... that platform is LHT 2025-12-27T09:45:47.633062+00:00 1F616EMO@MT_TWI Yeah 2025-12-27T09:46:07.907569+00:00 1F616EMO@MT_TWI It's like https://en.wikipedia.org/wiki/Template:Prince_Edward,_Mong_Kok,_and_Yau_Ma_Tei_stations 2025-12-27T09:46:33.235536+00:00 Maverick2797@MT_TWI lol, that looks complex 2025-12-27T09:46:42.135365+00:00 Maverick2797@MT_TWI but I guess once you're used to it it works well 2025-12-27T09:46:59.605070+00:00 1F616EMO@MT_TWI It works very well; without it, Hongkoners would get stuck at central Kowloon 2025-12-27T09:51:16.311056+00:00 1F616EMO@MT_TWI Maverick2797: It is more understandable by looking to the single-line route map 2025-12-27T09:59:30.643610+00:00 Maverick2797@MT_TWI hmmm I should look at digging out and finishing that barge mod for linetrack that I was working on... 2025-12-27T10:04:25.899308+00:00 1F616EMO@MT_TWI You may be intrested in building at libreland 2025-12-27T10:04:41.017288+00:00 1F616EMO@MT_TWI But your train can't be too long, or it wont be able to reverse 2025-12-27T10:05:33.570935+00:00 Maverick2797@MT_TWI if anything I'd probably just pass through Libreland, I'm hoping to fill that entire tanker consist with sawdust in one hit if I can 2025-12-27T10:13:38.598433+00:00 Maverick2797@MT_TWI oookaaayyyy... 2025-12-27T10:14:05.701195+00:00 Maverick2797@MT_TWI a supermarket that sells nothing... 2025-12-27T10:14:50.193628+00:00 1F616EMO@MT_TWI And a supermarket built on gravel... 2025-12-27T10:15:32.115067+00:00 Maverick2797@MT_TWI `\o/` 2025-12-27T10:16:09.541996+00:00 1F616EMO@MT_TWI looks for smartshop-advtra__ integration 2025-12-27T10:16:28.559153+00:00 1F616EMO@MT_TWI Then we can really sell meal in long-haul trains 2025-12-27T10:18:49.008066+00:00 Maverick2797@MT_TWI later o/ 2025-12-27T10:18:57.870627+00:00 Maverick2797@MT_TWI ❰ Left the game 2025-12-27T10:30:28.018523+00:00 1F616EMO@MT_TWI ❰ Left the game 2025-12-27T11:47:15.639204+00:00 jhaiz090@MT_TWI ❱ Joined the game (new player) 2025-12-27T11:48:19.551464+00:00 jhaiz090@MT_TWI ❰ Left the game 2025-12-27T12:02:20.719000+00:00 Ginger41@MT_TWI ❱ Joined the game 2025-12-27T12:22:09.625996+00:00 Ginger41@MT_TWI ❰ Left the game 2025-12-27T12:53:17.949428+00:00 Maverick2797@MT_TWI ❱ Joined the game 2025-12-27T13:14:36.039371+00:00 1F616EMO~nya @TG hi 2025-12-27T13:14:43.820932+00:00 1F616EMO~nya @TG where will your wood factory be? 2025-12-27T13:14:51.847330+00:00 Maverick2797@MT_TWI heyo 2025-12-27T13:15:12.191902+00:00 Maverick2797@MT_TWI probably out the line I'm currently building (NE of Quoralla) 2025-12-27T14:15:47.729137+00:00 Maverick2797@MT_TWI ❰ Left the game 2025-12-27T15:48:30.351340+00:00 1F616EMO@MT_TWI ❱ Joined the game 2025-12-27T15:58:39.867002+00:00 1F616EMO@MT_TWI ❰ Left the game 2025-12-27T17:03:03.199908+00:00 Cryterion@MT_TWI ❱ Joined the game 2025-12-27T17:12:41.373607+00:00 Ginger41@MT_TWI ❱ Joined the game 2025-12-27T17:12:43.635747+00:00 Ginger41@MT_TWI hi 2025-12-27T17:26:45.290230+00:00 Ginger41@MT_TWI hi 2025-12-27T17:29:00.591123+00:00 Ginger41@MT_TWI ❰ Left the game 2025-12-27T18:11:06.902414+00:00 Cronos@MT_TWI ❱ Joined the game 2025-12-27T18:36:31.893981+00:00 Cronos@MT_TWI How to protect a area 2025-12-27T18:41:21.385502+00:00 Cronos@MT_TWI How to select a area to protect it 2025-12-27T18:43:36.303039+00:00 Cronos@MT_TWI Hi 2025-12-27T18:46:23.617983+00:00 Cronos@MT_TWI ❰ Left the game (timed out) 2025-12-27T21:40:41.342256+00:00 Cryterion@MT_TWI ❰ Left the game