2026-02-07T00:01:49.973196+00:00 Elementalcraft@MT_SANDBOX ❱ Joined the game 2026-02-07T00:02:33.670765+00:00 Elementalcraft@MT_SANDBOX ❰ Left the game 2026-02-07T00:02:55.770431+00:00 Elementalcraft@MT_SANDBOX ❱ Joined the game 2026-02-07T00:03:33.036878+00:00 Elementalcraft@MT_TWI ❱ Joined the game 2026-02-07T00:08:44.427501+00:00 Elementalcraft@MT_SANDBOX ❰ Left the game (timed out) 2026-02-07T00:08:45.159285+00:00 Elementalcraft@MT_TWI ❰ Left the game (timed out) 2026-02-07T00:12:46.945947+00:00 Elementalcraft@MT_SANDBOX ❱ Joined the game 2026-02-07T00:12:53.801091+00:00 Elementalcraft@MT_SANDBOX ❰ Left the game 2026-02-07T00:12:56.800391+00:00 Elementalcraft@MT_TWI ❱ Joined the game 2026-02-07T00:13:43.231741+00:00 Elementalcraft@MT_SANDBOX ❱ Joined the game 2026-02-07T01:14:10.070383+00:00 Elementalcraft@MT_SANDBOX ❰ Left the game (timed out) 2026-02-07T01:14:10.901977+00:00 Elementalcraft@MT_TWI ❰ Left the game (timed out) 2026-02-07T01:55:50.525042+00:00 Elementalcraft@MT_TWI ❱ Joined the game 2026-02-07T01:55:56.903337+00:00 1F616EMO~nya @TG wb (re @1F616EMO Matterbridge : ❱ Joined the game) 2026-02-07T01:56:05.742749+00:00 Elementalcraft@MT_TWI Hi 2026-02-07T01:56:17.976550+00:00 Elementalcraft@MT_TWI Having issues today 2026-02-07T01:56:52.027270+00:00 Elementalcraft@MT_TWI luanti has frozen twice, killing linux both times, with a device restart in between. 2026-02-07T01:57:17.444764+00:00 Elementalcraft@MT_TWI Hopefully i've fixed it now, but I guess we'll have to wait and see 2026-02-07T01:59:21.334381+00:00 Elementalcraft@MT_TWI In other news, the front pillar part of the museum is now built 2026-02-07T02:02:15.377707+00:00 Elementalcraft@MT_TWI There s also a bt of terraformng that would le to do but t's n the Shoppng Street reserved area n whch do not have access 2026-02-07T02:27:24.707202+00:00 Elementalcraft@MT_SANDBOX ❱ Joined the game 2026-02-07T02:41:58.151091+00:00 1F616EMO@MT_TWI ❱ Joined the game 2026-02-07T02:42:09.155465+00:00 1F616EMO@MT_TWI Just finished fai chun, will be avaliable on next restart 2026-02-07T02:42:22.819436+00:00 Elementalcraft@MT_TWI Huh? 2026-02-07T02:42:27.803182+00:00 Elementalcraft@MT_TWI What's that 2026-02-07T02:42:33.075885+00:00 1F616EMO@MT_TWI https://en.wikipedia.org/wiki/Fai_chun 2026-02-07T02:42:41.859806+00:00 1F616EMO@MT_TWI A Chinese decoration for Lunar New Year 2026-02-07T02:43:27.969127+00:00 Elementalcraft@MT_TWI Ah that's pretty cool 2026-02-07T02:54:32.905605+00:00 Elementalcraft@MT_SANDBOX ❰ Left the game 2026-02-07T02:54:50.103764+00:00 Elementalcraft@MT_TWI ❰ Left the game 2026-02-07T02:54:54.849791+00:00 SYSTEM@MT_SANDBOX ✖ Minetest shutting down! 2026-02-07T02:54:57.600345+00:00 SYSTEM@MT_SANDBOX ✔ Minetest started! 2026-02-07T02:55:00.178581+00:00 SYSTEM@MT_TWI ✖ Minetest shutting down! 2026-02-07T02:55:05.164966+00:00 SYSTEM@MT_TWI ✔ Minetest started! 2026-02-07T02:57:19.007074+00:00 Elementalcraft@MT_TWI ❱ Joined the game 2026-02-07T02:57:44.242918+00:00 Elementalcraft@MT_TWI Ok, so it seems Linux is having graphical issues 2026-02-07T02:58:26.710121+00:00 1F616EMO@MT_TWI ❱ Joined the game 2026-02-07T02:59:04.085691+00:00 Elementalcraft@MT_TWI Hi 2026-02-07T02:59:07.115651+00:00 1F616EMO@MT_TWI hi 2026-02-07T03:00:08.677163+00:00 Elementalcraft@MT_TWI My poor computer... 2026-02-07T03:00:57.610346+00:00 Elementalcraft@MT_TWI I don't now why but I swear it's slowly and steadly comitting suicide... 2026-02-07T03:01:17.739483+00:00 1F616EMO@MT_TWI Elementalcraft: Frequent OOM on my side too 2026-02-07T03:01:25.138446+00:00 Elementalcraft@MT_TWI One little thing at a time 2026-02-07T03:01:30.832598+00:00 Elementalcraft@MT_TWI Hmm 2026-02-07T03:01:38.587423+00:00 Elementalcraft@MT_TWI So maybe a Luanti thing? 2026-02-07T03:01:52.504283+00:00 1F616EMO@MT_TWI IDK, on my side it seems like Luanti and VSCode are frequently killed 2026-02-07T03:03:00.161559+00:00 Elementalcraft@MT_TWI Like you join the server, then around 30-45 minutes later it just dies? 2026-02-07T03:03:28.928538+00:00 1F616EMO@MT_TWI I forgot the timings, but it's always VSCode + Luanti (sometimes it's a few minutes, sometimes it's after a long AFK) 2026-02-07T03:03:42.185641+00:00 Elementalcraft@MT_TWI Hmm 2026-02-07T03:03:48.352852+00:00 Elementalcraft@MT_TWI Very odd behavor 2026-02-07T03:06:11.874128+00:00 1F616EMO@MT_TWI Why the hell am I seeing a TON of political words when searching what to write on fai chuns... 2026-02-07T03:06:37.157224+00:00 Elementalcraft@MT_TWI Idk 2026-02-07T03:06:51.777819+00:00 1F616EMO@MT_TWI All related to https://en.wikipedia.org/wiki/Reform_and_opening_up or https://en.wikipedia.org/wiki/Handover_of_Hong_Kong 2026-02-07T03:07:37.281009+00:00 Elementalcraft@MT_TWI Wow, I just ran out of a whole basket of silver sandstone. I have a bunch more, but I'm not sure even that will be enough... 2026-02-07T03:08:04.666633+00:00 Elementalcraft@MT_TWI So this is what a whole basket of blocks looks like in a building 2026-02-07T03:08:14.359132+00:00 1F616EMO@MT_TWI wow 2026-02-07T03:10:16.521656+00:00 1F616EMO@MT_TWI I never thought you'd need that much space though 2026-02-07T03:11:06.871983+00:00 Elementalcraft@MT_TWI Well it needs to have space for the next several years of server history 2026-02-07T03:20:56.722884+00:00 1F616EMO@MT_TWI Damnit, I forgot to set proper digging groups 2026-02-07T03:22:21.485526+00:00 1F616EMO@MT_TWI hmm, but it is snappy 2026-02-07T03:30:17.884418+00:00 1F616EMO@MT_TWI ❰ Left the game 2026-02-07T03:57:00.802636+00:00 Elementalcraft@MT_TWI ❰ Left the game (timed out) 2026-02-07T04:05:44.878993+00:00 1F616EMO~nya @TG !status 2026-02-07T04:05:46.447358+00:00 1F616EMO~nya @TG !status 2026-02-07T04:05:46.907837+00:00 SYSTEM@MT_SANDBOX # Server: version: 5.16.0-1f616emo | game: Minetest Game | uptime: 1h 10min 21s | max lag: 0.0905s | clients: 2026-02-07T04:05:46.907837+00:00 SYSTEM@MT_SANDBOX # Server: This is the 1F616EMO Sandbox Server. This server tests new mods and features. 2026-02-07T04:05:47.721860+00:00 SYSTEM@MT_TWI # Server: version: 5.16.0-1f616emo | game: Minetest Game | uptime: 1h 10min 11s | max lag: 0.455s | clients: 2026-02-07T04:05:47.721860+00:00 SYSTEM@MT_TWI # Server: Welcome to 1F616EMO Server! Type /spawn to visit the spawnpoint. 2026-02-07T04:05:48.416605+00:00 SYSTEM@MT_RPLACE # Server: version: 5.12.0-1f616emo | game: rPlace | uptime: 25d 12h 29min 14s | max lag: 0.125s | clients: 2026-02-07T04:05:48.416605+00:00 SYSTEM@MT_RPLACE # Server: Rules at https://github.com/C-C-Minetest-Server/documents/blob/main/rplace/RULES.md . Contact root@1f616emo.xyz for any questions or reports. 2026-02-07T04:06:09.741665+00:00 SYSTEM@MT_TWI ✖ Minetest shutting down! 2026-02-07T04:06:12.613402+00:00 SYSTEM@MT_TWI ✔ Minetest started! 2026-02-07T04:06:15.116908+00:00 SYSTEM@MT_SANDBOX ✖ Minetest shutting down! 2026-02-07T04:06:17.343692+00:00 SYSTEM@MT_SANDBOX ✔ Minetest started! 2026-02-07T04:52:51.281721+00:00 SYSTEM@MT_SANDBOX ✖ Minetest shutting down! 2026-02-07T04:52:53.610896+00:00 SYSTEM@MT_SANDBOX ✔ Minetest started! 2026-02-07T04:53:29.406485+00:00 1F616EMO@MT_SANDBOX ❱ Joined the game 2026-02-07T04:58:11.327730+00:00 1F616EMO@MT_SANDBOX ❰ Left the game 2026-02-07T04:59:30.677332+00:00 SYSTEM@MT_TWI ✖ Minetest shutting down! 2026-02-07T04:59:33.250105+00:00 SYSTEM@MT_TWI ✔ Minetest started! 2026-02-07T05:01:41.159410+00:00 1F616EMO@MT_TWI ❱ Joined the game 2026-02-07T06:27:58.193902+00:00 Ginger41@MT_TWI ❱ Joined the game 2026-02-07T06:29:23.541179+00:00 Ginger41@MT_TWI day 2026-02-07T06:33:27.201436+00:00 Ginger41@MT_TWI i tamed a horse 1 wek 2026-02-07T06:33:34.100394+00:00 Ginger41@MT_TWI *week ago 2026-02-07T06:37:01.198570+00:00 Ginger41@MT_TWI did you updated the street signs mod as i don't see thd cool new signs for the road? 2026-02-07T06:37:33.846914+00:00 Ginger41@MT_TWI on my singleplayer world i see more street signs than this 2026-02-07T06:41:51.874289+00:00 Ginger41@MT_TWI ❰ Left the game (timed out) 2026-02-07T07:28:55.983517+00:00 PoznanskiTramwajarz@MT_TWI ❱ Joined the game 2026-02-07T07:29:00.307042+00:00 1F616EMO@MT_TWI hi PoznanskiTramwajarz 2026-02-07T07:29:30.459039+00:00 PoznanskiTramwajarz@MT_TWI 1F616EMO: i will have my own serwer with metro system 2026-02-07T07:36:25.941411+00:00 PoznanskiTramwajarz@MT_TWI yawns 2026-02-07T07:37:03.242257+00:00 1F616EMO@MT_TWI meows 2026-02-07T07:38:28.133846+00:00 PoznanskiTramwajarz@MT_TWI talking about my server it will be focused on riding trains only 2026-02-07T07:41:26.807830+00:00 PoznanskiTramwajarz@MT_TWI i saw you through the train window 2026-02-07T07:41:42.573268+00:00 1F616EMO@MT_TWI um where are you 2026-02-07T07:41:56.264572+00:00 PoznanskiTramwajarz@MT_TWI Groma 2026-02-07T07:41:59.179611+00:00 1F616EMO@MT_TWI Ah 2026-02-07T07:47:45.404163+00:00 PoznanskiTramwajarz@MT_TWI i bought some maps 2026-02-07T07:50:49.872006+00:00 PoznanskiTramwajarz@MT_TWI ❰ Left the game 2026-02-07T07:50:52.920258+00:00 1F616EMO@MT_TWI ❰ Left the game 2026-02-07T08:31:51.813015+00:00 1F616EMO@MT_TWI ❱ Joined the game 2026-02-07T08:40:06.065637+00:00 1F616EMO@MT_TWI ❰ Left the game 2026-02-07T13:26:34.507001+00:00 Maverick2797@MT_TWI ❱ Joined the game 2026-02-07T13:26:46.844223+00:00 1F616EMO@MT_TWI ❱ Joined the game 2026-02-07T13:26:48.213346+00:00 1F616EMO@MT_TWI hi Maverick2797 2026-02-07T13:26:55.165048+00:00 Maverick2797@MT_TWI heyo 2026-02-07T13:27:20.783552+00:00 1F616EMO@MT_TWI news: LuaATC code attribute headers, Chinese _fai chun_ decorations, mining lasers 2026-02-07T13:27:49.072498+00:00 Maverick2797@MT_TWI oohhh lasers... just need the frickin sharks to go with them now 2026-02-07T13:27:59.373131+00:00 1F616EMO@MT_TWI I didn't realize that's a config 2026-02-07T13:28:20.189253+00:00 Maverick2797@MT_TWI what's the deal with the LuaATC attribute headers? 2026-02-07T13:28:35.871352+00:00 1F616EMO@MT_TWI So I can copy & paste codes easier, with env and approach callback mode set for me on save 2026-02-07T13:28:49.608594+00:00 1F616EMO@MT_TWI Formatted in the same way as SPDX License Identifiers 2026-02-07T13:29:08.812027+00:00 1F616EMO@MT_TWI Typically useful for F.stn() 2026-02-07T14:07:40.856961+00:00 1F616EMO@MT_TWI That's far from ideal...? 2026-02-07T14:07:57.671443+00:00 Maverick2797@MT_TWI what's that? 2026-02-07T14:08:50.802689+00:00 1F616EMO@MT_TWI trains going in the opposite direction blocks that S21, when the NX could have chosen to pass through the vacant platform 2 track 2026-02-07T14:08:55.994220+00:00 1F616EMO@MT_TWI Not sure if that'd be better 2026-02-07T14:10:25.849117+00:00 Maverick2797@MT_TWI I think that's just the sacrifice to be made by having the bypass to one side rather than the middle 2026-02-07T14:11:49.888591+00:00 1F616EMO@MT_TWI That makes sene 2026-02-07T14:11:57.429073+00:00 1F616EMO@MT_TWI And is this yet another platform? 2026-02-07T14:12:19.270639+00:00 Maverick2797@MT_TWI yeah this will probably be the terminus for my shuttle to Solandar 2026-02-07T14:12:23.502143+00:00 1F616EMO@MT_TWI Nice 2026-02-07T14:12:36.607025+00:00 Maverick2797@MT_TWI still debating a push-pull shuttle or something else 2026-02-07T14:12:53.172643+00:00 1F616EMO@MT_TWI how is push-pull special? 2026-02-07T14:13:13.280794+00:00 Maverick2797@MT_TWI a loco on each end so you don't have to run around 2026-02-07T14:13:16.871184+00:00 1F616EMO@MT_TWI Ah 2026-02-07T14:13:35.950001+00:00 1F616EMO@MT_TWI I didn't care about that on my Libreland shuttle - I attached a diesel loco on one side and a MT cab on the other 2026-02-07T14:14:00.270803+00:00 Maverick2797@MT_TWI yeah a control cab would be the other option if they came in green 2026-02-07T14:14:30.119330+00:00 1F616EMO@MT_TWI moretrains... we're outta luck of customization 2026-02-07T14:14:35.748991+00:00 Maverick2797@MT_TWI I'm becoming quite partial to this livery tbh 2026-02-07T14:15:14.701547+00:00 1F616EMO@MT_TWI A headshunt could run in this strip of land 2026-02-07T14:15:45.382892+00:00 1F616EMO@MT_TWI Or prepare one more loco that stands by on the Greywillow line for optimal turnover time 2026-02-07T14:16:13.465787+00:00 1F616EMO@MT_TWI I've to admit that F.stn() is not very friendly to headshunting though... 2026-02-07T14:16:37.001432+00:00 Maverick2797@MT_TWI originally I'd planned to make it a steam excursion/heritage service 2026-02-07T14:16:57.240758+00:00 Maverick2797@MT_TWI yeah it'd probably have to be a custom system to account for a runaround 2026-02-07T14:17:52.615294+00:00 1F616EMO@MT_TWI I plan to rewrite my system so it become pluggable (-> you can add whatever system to the PIS as long as you provide train arrival and departure time) but that's most probably a task after August 2026-02-07T14:18:00.908020+00:00 1F616EMO@MT_TWI *after April 2026-02-07T14:18:44.876961+00:00 Maverick2797@MT_TWI that'd be cool to work with 2026-02-07T14:19:34.830523+00:00 1F616EMO@MT_TWI ideally that'd require inter-environment communication to stop /env_setup 1F616EMO from being a pile of bulky crap, but that's not impossibale now 2026-02-07T14:20:06.752849+00:00 Maverick2797@MT_TWI maybe, maybe not 2026-02-07T14:20:14.535177+00:00 1F616EMO@MT_TWI digiline? does not work in unloaded chunks. interrupt_pos? probably work 2026-02-07T14:20:40.851031+00:00 1F616EMO@MT_TWI I mean, my env_setup is already as bulky as dumping the entire server into quicksand 2026-02-07T14:21:33.476178+00:00 Maverick2797@MT_TWI could you just have a ops panel that recieves ext_int messages from the other env instead of organising the arr/dep times itself? 2026-02-07T14:21:58.716938+00:00 1F616EMO@MT_TWI That's my thought when thinking about interrupt_pos 2026-02-07T14:23:00.115602+00:00 1F616EMO@MT_TWI So it wait for updates from ext_int for list of trains arriving/now stopping on/about to leave a platform 2026-02-07T14:23:32.562158+00:00 1F616EMO@MT_TWI I must have been crazy for not considering this model... 2026-02-07T14:24:41.166749+00:00 1F616EMO@MT_TWI Um, why are S21s arriving more frequent than my local subway in the morning 2026-02-07T14:25:29.714982+00:00 Maverick2797@MT_TWI function broadcast_PIS_info(data) local data = { line = "tba", station = "foostn", platform = "3A", eta = rwt.soon(tm), etd = rwt.soon(tm)+30s}; interrupt_pos(ops_panel_constant_pos, data); return true; end 2026-02-07T14:25:39.691045+00:00 Maverick2797@MT_TWI probably just bunching? 2026-02-07T14:25:48.651533+00:00 Maverick2797@MT_TWI how many S21's are there in total? 2026-02-07T14:26:06.306921+00:00 1F616EMO@MT_TWI 7 S21s 2026-02-07T14:26:23.957846+00:00 Maverick2797@MT_TWI yeah probably bunching up somewhere 2026-02-07T14:26:42.801965+00:00 1F616EMO@MT_TWI Most of the reported last-seen position between Quorall and Solandar 2026-02-07T14:26:58.856883+00:00 1F616EMO@MT_TWI With just three outside of the range 2026-02-07T14:28:17.726304+00:00 Maverick2797@MT_TWI is it possible to set a scheduled departure at one end of the line to space them out rather than just departure=now+10s ? 2026-02-07T14:28:56.278601+00:00 1F616EMO@MT_TWI Maverick2797: Not possible without cracking the PIS 2026-02-07T14:29:03.690480+00:00 1F616EMO@MT_TWI ^ that's why we need a refactor 2026-02-07T14:29:15.626178+00:00 Maverick2797@MT_TWI hmmm 2026-02-07T14:29:30.648148+00:00 1F616EMO@MT_TWI My system relies on trains spacing themselves 2026-02-07T14:29:48.027062+00:00 Maverick2797@MT_TWI seems the PIS is highly integrated to the running of the trains rather than being a passive read of timings? 2026-02-07T14:29:58.579999+00:00 1F616EMO@MT_TWI Yeah, very highly integrated, sill ym 2026-02-07T14:30:00.646768+00:00 1F616EMO@MT_TWI *silly me 2026-02-07T14:30:24.811721+00:00 1F616EMO@MT_TWI I've entered the good code-add features-bulky-refactor cycle 2026-02-07T14:30:34.875033+00:00 Maverick2797@MT_TWI eh, v1 is always bound to have bugs and unintended features, that's why they made v2 a thing 2026-02-07T14:30:47.549449+00:00 1F616EMO@MT_TWI It'll be v3 FYI 2026-02-07T14:31:09.950366+00:00 1F616EMO@MT_TWI v1 was based on the assumption that one track would only receive service from one train services, 2026-02-07T14:31:21.871441+00:00 1F616EMO@MT_TWI It was always "assumptions" that caused all the chaos, damnit 2026-02-07T14:31:26.472407+00:00 Maverick2797@MT_TWI lol 2026-02-07T14:31:35.680349+00:00 1F616EMO@MT_TWI *one train services 2026-02-07T14:31:47.633426+00:00 Maverick2797@MT_TWI as the saying goes: to assume makes an ass out of u and me 2026-02-07T14:32:04.659050+00:00 1F616EMO@MT_TWI 's brain starts to play that short vid 2026-02-07T14:32:33.985160+00:00 1F616EMO@MT_TWI I love English comedy 2026-02-07T14:33:02.947313+00:00 Maverick2797@MT_TWI just noticed that the rwt on the PIS now shows mm;ss instead of hh;mm 2026-02-07T14:33:31.561781+00:00 1F616EMO@MT_TWI It should always be like that; a recent update in rwt percision broke that and I 've applied a patch 2026-02-07T14:33:51.439725+00:00 1F616EMO@MT_TWI We don't have services that runs once per real-life day 2026-02-07T14:39:38.757927+00:00 1F616EMO@MT_TWI About your proposed broadcaast_PIS_info message format: How can my PIS know should an entry be invalidated (e.g. train arrived, deregistered from the system due to reaching a depot, somehow vanished)? And how can your system tell me which one to invalidate? 2026-02-07T14:40:03.384769+00:00 1F616EMO@MT_TWI idea; use atc id as the reference 2026-02-07T14:40:43.902057+00:00 Maverick2797@MT_TWI yeah that's what I was thinking, that's about the only way to identify a train I think 2026-02-07T14:41:22.317477+00:00 Maverick2797@MT_TWI maybe a way to update the reference atc_id in PIS in case of a runaround updating the train's id? 2026-02-07T14:41:24.371848+00:00 y5nw@MT_TWI ❱ Joined the game 2026-02-07T14:41:31.060080+00:00 Maverick2797@MT_TWI hi y5nw 2026-02-07T14:42:04.135311+00:00 1F616EMO@MT_TWI Idea: Foreign system updates the PIS system with a train's status in respect to that train; e.g. "eta" (roaming on the track), "approaching" (really close and I should fire up the sirens), "stop" (it's now on the track), etc 2026-02-07T14:42:06.844501+00:00 1F616EMO@MT_TWI hi y5nw 2026-02-07T14:42:14.735113+00:00 1F616EMO@MT_TWI y5nw: News you may be intrested in: fai chun 2026-02-07T14:42:25.377290+00:00 y5nw@MT_TWI 1F616EMO: yes, I saw that on Github 2026-02-07T14:42:47.137382+00:00 1F616EMO@MT_TWI Gemini helped a lot in generating those simple meshes 2026-02-07T14:42:51.126866+00:00 y5nw@MT_TWI now I need to move all my house number plates :\ 2026-02-07T14:43:03.966714+00:00 1F616EMO@MT_TWI ;\ 2026-02-07T14:43:51.580453+00:00 1F616EMO@MT_TWI My new storage has a pair of nice (AI-generated, shhhh...) duilian and an akward line of "STORAGE TOOM" in bold on top 2026-02-07T14:44:34.763390+00:00 y5nw@MT_TWI tbh 年年有餘 would actually be quite fitting for storage rooms 2026-02-07T14:44:59.553878+00:00 1F616EMO@MT_TWI 花開富貴 for my dyes storage, and I am using 年年有餘 for my misc storage 2026-02-07T14:45:30.932554+00:00 1F616EMO@MT_TWI 五穀豐登 for my automated crop farms 2026-02-07T14:45:53.470270+00:00 1F616EMO@MT_TWI And I (ab)used it to write 安全第一 next to my freight control room 2026-02-07T14:46:19.991132+00:00 y5nw@MT_TWI not 出入平安? 2026-02-07T14:46:30.115233+00:00 1F616EMO@MT_TWI 出入平安 for my digtron unloader complex 2026-02-07T14:46:37.238639+00:00 1F616EMO@MT_TWI And inverted 福 2026-02-07T14:46:44.466483+00:00 y5nw@MT_TWI (ok, that one is used way too much, but still) 2026-02-07T14:47:02.409578+00:00 1F616EMO@MT_TWI Nah, I'm using 安平入出 2026-02-07T14:47:31.631031+00:00 y5nw@MT_TWI oh, so the text is not automatically reversed to use RTL layout? ... ugh 2026-02-07T14:48:14.811191+00:00 1F616EMO@MT_TWI y5nw: Not done due to signs_lib limitations (I'd have used display_modpack if unicode is not a concern) and flexibility 2026-02-07T14:48:42.590124+00:00 1F616EMO@MT_TWI Tips: You can write vertical chunlian / duilian without writing line breaks per char. If all texts in the field[] are CJK, they are converted to vertical before saving 2026-02-07T14:57:32.460618+00:00 y5nw@MT_TWI hm, 12 characters would fit 锟斤拷锟斤拷锟斤拷锟斤拷 very well /s 2026-02-07T14:57:55.348164+00:00 1F616EMO@MT_TWI 燙燙燙燙燙燙燙燙燙 2026-02-07T15:07:36.413281+00:00 Maverick2797@MT_TWI later o/ 2026-02-07T15:07:41.457120+00:00 Maverick2797@MT_TWI ❰ Left the game 2026-02-07T15:57:42.856341+00:00 y5nw@MT_TWI does signs_lib allow adjusting vertical spacing? The chunlian looks weird if the text is shorter than 12 characters 2026-02-07T15:58:20.909996+00:00 1F616EMO~nya @TG No 2026-02-07T15:58:30.310253+00:00 1F616EMO~nya @TG You have to do that manually with Alf’s 2026-02-07T15:58:40.223580+00:00 1F616EMO~nya @TG LFs 2026-02-07T16:00:52.474140+00:00 y5nw@MT_TWI eh, I think I found a workaround; thanks 2026-02-07T16:40:06.170973+00:00 1F616EMO@MT_TWI ❰ Left the game 2026-02-07T16:40:11.139217+00:00 y5nw@MT_TWI ❰ Left the game