| # | Time | User | Message |
| 1 | 07:31:40 | Elementalcraft@MT_TWI | ❱ Joined the game |
| 2 | 08:32:45 | 1F616EMO@MT_TWI | ❱ Joined the game |
| 3 | 08:32:50 | 1F616EMO@MT_TWI | hi Elementalcraft |
| 4 | 08:32:55 | Elementalcraft@MT_TWI | Hi |
| 5 | 08:34:48 | Elementalcraft@MT_TWI | Been working on expanding my rail yard a bit |
| 6 | 08:35:07 | Elementalcraft@MT_TWI | But I keep running out of ballast |
| 7 | 08:35:18 | 1F616EMO@MT_TWI | gravel stonebrick? |
| 8 | 08:35:38 | Elementalcraft@MT_TWI | Yeah. Now I'm just upgrading my factory |
| 9 | 08:35:56 | Elementalcraft@MT_TWI | I should have enough to finish it |
| 10 | 08:36:15 | 1F616EMO@MT_TWI | The fastest way of getting a ton of stone is to put exactly 39 condensed cobble inside an empty basket, then put that basket into HV furnace |
| 11 | 08:36:27 | 1F616EMO@MT_TWI | then you get 3159 stones at once without the pain of moving items around |
| 12 | 08:37:06 | 1F616EMO@MT_TWI | ofc with automated factories, it's better to smelt individual condensed cobble |
| 13 | 08:37:30 | Elementalcraft@MT_TWI | Well, I make the ballast automatically in my factory here, but I was working off of one cobble generator. Works for mainline work, but for large rail yards it's not quite enough |
| 14 | 08:37:41 | Elementalcraft@MT_TWI | So I'm adding a second |
| 15 | 08:38:15 | 1F616EMO@MT_TWI | I don't have an automated ballast machine, but if I am to build one, I would hook it up to my digtron unloader |
| 16 | 08:38:54 | Elementalcraft@MT_TWI | That would work too; I just don't use my digtron that often |
| 17 | 08:39:02 | 1F616EMO@MT_TWI | okay |
| 18 | 08:41:07 | Elementalcraft@MT_TWI | There we go |
| 19 | 08:45:19 | Maverick2797@MT_TWI | ❱ Joined the game |
| 20 | 08:45:21 | 1F616EMO@MT_TWI | hi Maverick2797 |
| 21 | 08:45:25 | Maverick2797@MT_TWI | heyo |
| 22 | 08:45:37 | Elementalcraft@MT_TWI | Yo, Maverick2797, what's up my dude? |
| 23 | 08:46:01 | Elementalcraft@MT_TWI | Love the railway, btw |
| 24 | 08:46:03 | Maverick2797@MT_TWI | checks if ceiling hasn't disintegrated since lt check |
| 25 | 08:46:17 | Elementalcraft@MT_TWI | Stumbled upon it by accident one time |
| 26 | 08:46:26 | Maverick2797@MT_TWI | ty, still needs bridgeworks, tunnelworks and some terraforming |
| 27 | 08:46:57 | Maverick2797@MT_TWI | and a platform at a minimum at the station |
| 28 | 08:47:02 | 1F616EMO@MT_TWI | Maverick2797: May the platform and exits (or an outline of them) be done first, so I can run trains here? |
| 29 | 08:47:03 | Elementalcraft@MT_TWI | I've been doing a fair bit of that myself lately |
| 30 | 08:47:21 | 1F616EMO@MT_TWI | Btw you can use the sandbox server to test designs with unlimited materials |
| 31 | 08:47:37 | Maverick2797@MT_TWI | 1F616EMO: planned platform is the marble outline, shoud be a 30m platform |
| 32 | 08:47:59 | Maverick2797@MT_TWI | iirc the stop rails are 30m apart, or thereabouts |
| 33 | 08:48:11 | 1F616EMO@MT_TWI | 30m |
| 34 | 08:48:12 | 1F616EMO@MT_TWI | yeah |
| 35 | 08:48:30 | 1F616EMO@MT_TWI | I plan to run KuHa-MoHa-KuHa here |
| 36 | 08:48:31 | Elementalcraft@MT_TWI | What's "IIRC? |
| 37 | 08:48:32 | Maverick2797@MT_TWI | I'll drop some basic stone tile platform nodes in now as a placeholder |
| 38 | 08:48:39 | Maverick2797@MT_TWI | if i remember correctly |
| 39 | 08:48:40 | 1F616EMO@MT_TWI | Maverick2797: thanks |
| 40 | 08:48:47 | Elementalcraft@MT_TWI | Ah |
| 41 | 08:48:55 | Elementalcraft@MT_TWI | That makes sense |
| 42 | 08:48:55 | Maverick2797@MT_TWI | afaik anyway :P |
| 43 | 08:49:15 | 1F616EMO@MT_TWI | Also Japanese Engine-Wagon-Wagon-Engine will pass this station without stopping |
| 44 | 08:49:25 | 1F616EMO@MT_TWI | ^ The newcomers express |
| 45 | 08:49:45 | 1F616EMO@MT_TWI | That E321 stock is for S21, running parallel to the NX but stops more frequently |
| 46 | 08:49:58 | Elementalcraft@MT_TWI | Dear God, that was a lot of ballast |
| 47 | 08:50:06 | Maverick2797@MT_TWI | lol |
| 48 | 08:50:15 | Maverick2797@MT_TWI | luckily ballast is cheap |
| 49 | 08:50:21 | 1F616EMO@MT_TWI | Oh damn, I should have implemented merging backets |
| 50 | 08:50:23 | 1F616EMO@MT_TWI | *baskets |
| 51 | 08:50:29 | Elementalcraft@MT_TWI | It doesn't look like much, but that was probably over a thousand blocks easily |
| 52 | 08:50:37 | Maverick2797@MT_TWI | my line? |
| 53 | 08:50:49 | Elementalcraft@MT_TWI | My yard here |
| 54 | 08:50:58 | Elementalcraft@MT_TWI | At New Normandy |
| 55 | 08:50:59 | Maverick2797@MT_TWI | ah |
| 56 | 08:51:18 | Maverick2797@MT_TWI | 1k ballast is only 10 stacks though |
| 57 | 08:51:41 | Elementalcraft@MT_TWI | The bit with tracks was here previously |
| 58 | 08:51:59 | Elementalcraft@MT_TWI | The rest took around 15 stacks I think |
| 59 | 08:52:09 | Elementalcraft@MT_TWI | Maybe a little less |
| 60 | 08:52:33 | Maverick2797@MT_TWI | went through multiple hopper wagons of ballast extending the mainline to Quoralla |
| 61 | 08:53:39 | Elementalcraft@MT_TWI | Yeah. It goes quick |
| 62 | 08:54:02 | Elementalcraft@MT_TWI | I'm just glad I finally made a factory for it a while back |
| 63 | 08:54:22 | 1F616EMO@MT_TWI | Maverick2797: IIRC you plan to build a station around here: https://files.catbox.moe/mgzyoi.png (black cross, forgot its name). Can you reserve some more space (~40 m) for express trains? |
| 64 | 08:54:50 | Maverick2797@MT_TWI | yep not a problem |
| 65 | 08:55:08 | Maverick2797@MT_TWI | I tend to build longer platforms as a matter of course anyway |
| 66 | 08:55:09 | 1F616EMO@MT_TWI | Thanks |
| 67 | 08:55:28 | 1F616EMO@MT_TWI | Maverick2797: You can keep using shorter platforms for tracks other than the two used by the express |
| 68 | 08:56:36 | Maverick2797@MT_TWI | 1F616EMO: I can probably extend the platform at Quoralla a little if needed too |
| 69 | 08:56:48 | 1F616EMO@MT_TWI | Maverick2797: 30m is enough for E231 |
| 70 | 08:57:39 | Maverick2797@MT_TWI | wait a sec... since when has 45* slopes been more than 2/3m long?????? |
| 71 | 08:58:01 | 1F616EMO@MT_TWI | Maverick2797: from 3rd party mod |
| 72 | 08:58:20 | Maverick2797@MT_TWI | not advtrains_moreslopes? |
| 73 | 08:58:57 | 1F616EMO@MT_TWI | the same mod of extended straight slopes |
| 74 | 08:58:58 | Maverick2797@MT_TWI | I went to effort to avoid diagonal slopes for nothing `\o/` |
| 75 | 08:59:14 | 1F616EMO@MT_TWI | (/o\) |
| 76 | 08:59:19 | Maverick2797@MT_TWI | oh well |
| 77 | 08:59:23 | 1F616EMO@MT_TWI | >_< |
| 78 | 08:59:27 | Maverick2797@MT_TWI | the alignment still looks decent |
| 79 | 09:01:38 | Elementalcraft@MT_TWI | Oh yeah |
| 80 | 09:01:43 | Elementalcraft@MT_TWI | My new line |
| 81 | 09:02:19 | Elementalcraft@MT_TWI | This is approximately 3-4 days of work |
| 82 | 09:03:00 | Elementalcraft@MT_TWI | And it's at most one sixth of the final line |
| 83 | 09:03:21 | Maverick2797@MT_TWI | where're you headed with it? |
| 84 | 09:03:31 | Elementalcraft@MT_TWI | Oliville |
| 85 | 09:03:42 | Elementalcraft@MT_TWI | It's a long windy path |
| 86 | 09:03:51 | Elementalcraft@MT_TWI | Once it crosses here |
| 87 | 09:03:56 | 1F616EMO@MT_TWI | damn, internal server error on my chat log search page |
| 88 | 09:04:03 | Elementalcraft@MT_TWI | It will continue east for a bit |
| 89 | 09:04:11 | Maverick2797@MT_TWI | they're the best kind of railway imo, nice and scenic |
| 90 | 09:04:43 | Elementalcraft@MT_TWI | Then it will turn north here |
| 91 | 09:05:14 | Elementalcraft@MT_TWI | That was the idea |
| 92 | 09:05:29 | Elementalcraft@MT_TWI | Though it will be primarily a freight line |
| 93 | 09:05:42 | Maverick2797@MT_TWI | :D |
| 94 | 09:05:44 | Elementalcraft@MT_TWI | Still, there will be a couple passenger trains on it |
| 95 | 09:05:51 | Maverick2797@MT_TWI | freight lines are good lines :D |
| 96 | 09:06:05 | Elementalcraft@MT_TWI | I have a plan for a big megabase along it |
| 97 | 09:06:18 | 1F616EMO@MT_TWI | Elementalcraft: Btw feel free to use the main line as long as your trains don't severely interfere with other trains |
| 98 | 09:06:55 | 1F616EMO@MT_TWI | i.e., do not send so many trains at once, make sure ther are routed correctly so to not get stuck |
| 99 | 09:07:11 | Elementalcraft@MT_TWI | This line was mostly made out of somewhat spite |
| 100 | 09:07:33 | Elementalcraft@MT_TWI | Cuz y5nw doesn't think STM is worthwhile |
| 101 | 09:07:49 | Elementalcraft@MT_TWI | But it's rather efficient for materials |
| 102 | 09:08:02 | Maverick2797@MT_TWI | STM? |
| 103 | 09:08:15 | 1F616EMO@MT_TWI | what's STM? |
| 104 | 09:08:17 | Elementalcraft@MT_TWI | Plus, I've been wanting to do a big scenic train line for a while |
| 105 | 09:08:25 | Elementalcraft@MT_TWI | Single Track Main |
| 106 | 09:08:52 | Maverick2797@MT_TWI | bah, there's no reason single track can't be efficient |
| 107 | 09:09:21 | Maverick2797@MT_TWI | especially now with the route priority ARS allowing passing loops to be used as needed rather than every time |
| 108 | 09:10:27 | Maverick2797@MT_TWI | provided traffic is kept to a manageable pace ofc |
| 109 | 09:12:29 | Elementalcraft@MT_TWI | ISay what now? |
| 110 | 09:12:43 | Elementalcraft@MT_TWI | You mean to tell me... |
| 111 | 09:13:26 | Elementalcraft@MT_TWI | Well then I'm gonna need to do some more fiddling before I get to interlocking the line |
| 112 | 09:14:47 | Maverick2797@MT_TWI | I have an example on my mining branchline if you wanted an example |
| 113 | 09:16:45 | Elementalcraft@MT_TWI | Bro, where'd you go? |
| 114 | 09:16:54 | Elementalcraft@MT_TWI | I can't even see your tag |
| 115 | 09:16:55 | Maverick2797@MT_TWI | sorry, was on an express train |
| 116 | 09:17:06 | Elementalcraft@MT_TWI | Ah |
| 117 | 09:17:16 | Elementalcraft@MT_TWI | Tags don't show up on trains |
| 118 | 09:17:24 | Elementalcraft@MT_TWI | I didn't know that before |
| 119 | 09:17:37 | Maverick2797@MT_TWI | really? |
| 120 | 09:17:49 | Maverick2797@MT_TWI | is my tag invisible now? |
| 121 | 09:18:04 | Elementalcraft@MT_TWI | I don't see it |
| 122 | 09:18:09 | Maverick2797@MT_TWI | huh |
| 123 | 09:19:06 | Maverick2797@MT_TWI | hides from annoying players by going AFK in loco cab |
| 124 | 09:19:21 | Elementalcraft@MT_TWI | Lol |
| 125 | 09:19:42 | Elementalcraft@MT_TWI | Yo, got that steam engine |
| 126 | 09:19:46 | Elementalcraft@MT_TWI | Nice |
| 127 | 09:20:04 | Maverick2797@MT_TWI | short line, no need for high speeds |
| 128 | 09:20:09 | Elementalcraft@MT_TWI | Only other steam in this server is Oliville, AFAIK |
| 129 | 09:20:25 | Maverick2797@MT_TWI | so if you have a look at the routes in the signal ahead of me you'll see 2 yellow ones |
| 130 | 09:20:57 | Maverick2797@MT_TWI | they have the same ARS, with the exception of the leading number to indicate priority |
| 131 | 09:21:31 | Maverick2797@MT_TWI | if advtrains can't set the first route, it will check the second route (the passing loop in this case) |
| 132 | 09:21:57 | Elementalcraft@MT_TWI | This is way different than anything I've seen before |
| 133 | 09:23:24 | Elementalcraft@MT_TWI | This is one hectic yard |
| 134 | 09:23:48 | Elementalcraft@MT_TWI | Switches and diamonds everywhere |
| 135 | 09:24:00 | Maverick2797@MT_TWI | it's based on an IRL one from Eastern Australia in the 40s-50s |
| 136 | 09:24:14 | Maverick2797@MT_TWI | https://victorianrailways.net/signaling/completedia/warragul1950.html |
| 137 | 09:24:28 | Maverick2797@MT_TWI | I like prototypical layouts :P |
| 138 | 09:24:54 | Elementalcraft@MT_TWI | Well, it's certainly cool-looking |
| 139 | 09:24:55 | 1F616EMO@MT_TWI | Maverick2797: where is this train heading to? |
| 140 | 09:25:10 | Maverick2797@MT_TWI | the freight? |
| 141 | 09:25:32 | Maverick2797@MT_TWI | just changing tracks in the yard to show the passing loop functionality |
| 142 | 09:25:37 | 1F616EMO@MT_TWI | ah |
| 143 | 09:26:46 | Elementalcraft@MT_TWI | I'm gonna re-log rq |
| 144 | 09:26:49 | Elementalcraft@MT_TWI | ❰ Left the game |
| 145 | 09:27:11 | Elementalcraft@MT_TWI | ❱ Joined the game |
| 146 | 09:27:46 | Elementalcraft@MT_TWI | Back |
| 147 | 09:27:57 | Maverick2797@MT_TWI | Elementalcraft: so if I add the same RC as the previous train to diverge onto the branchline, ARS will detect that the mainline is occupied and put this onto the passing loop instead |
| 148 | 09:28:17 | Elementalcraft@MT_TWI | Ah |
| 149 | 09:29:23 | Maverick2797@MT_TWI | you just have to make sure your routes always end after a diverge to allow trains to exit and not deadlock each other |
| 150 | 09:29:57 | Elementalcraft@MT_TWI | So is the route wired through the signal then? |
| 151 | 09:30:36 | Elementalcraft@MT_TWI | I notice there isn't any ARS rules for these signals |
| 152 | 09:30:43 | Maverick2797@MT_TWI | yes, the signals on the single track are purely aesthetic (I had to manually route past them when creating the routes) |
| 153 | 09:31:20 | Maverick2797@MT_TWI | and they're helpful for moving trains around like a headshunt on the mainline |
| 154 | 09:31:42 | Elementalcraft@MT_TWI | Yeah, well cuz you can't separate the section between sidings |
| 155 | 09:31:53 | Elementalcraft@MT_TWI | otherwise they'd crash |
| 156 | 09:31:55 | Maverick2797@MT_TWI | exactly |
| 157 | 09:32:33 | Elementalcraft@MT_TWI | Well, I'll definitely have to fiddle |
| 158 | 09:32:42 | Maverick2797@MT_TWI | ^^ best way to learn |
| 159 | 09:33:21 | Elementalcraft@MT_TWI | I have done a lot in creative to experiment with this stuff |
| 160 | 09:33:22 | 1F616EMO@MT_TWI | Maverick2797: ^^ another usage of the sandbox server |
| 161 | 09:33:32 | Maverick2797@MT_TWI | 1F616EMO: yep |
| 162 | 09:33:47 | Elementalcraft@MT_TWI | Maverick2797: do you have access to that server? |
| 163 | 09:33:51 | 1F616EMO@MT_TWI | It's unfortunate that LIFO don't have a semi-open sandbox server |
| 164 | 09:33:57 | Maverick2797@MT_TWI | haven't logged in, so not sure? |
| 165 | 09:34:12 | Elementalcraft@MT_TWI | Did EMO invite you? |
| 166 | 09:34:37 | 1F616EMO@MT_TWI | Maverick2797: read-only access is granted to all players who joined here (i.e. no new account on sandbox), but write access are granted on request |
| 167 | 09:34:46 | 1F616EMO@MT_TWI | you now have read-only access |
| 168 | 09:34:55 | Elementalcraft@MT_TWI | Oh |
| 169 | 09:35:01 | Elementalcraft@MT_TWI | I didn't know that |
| 170 | 09:35:07 | Elementalcraft@MT_TWI | That's cool |
| 171 | 09:35:08 | 1F616EMO@MT_TWI | use the same credentials as here |
| 172 | 09:35:11 | 1F616EMO@MT_TWI | they are sync'ed |
| 173 | 09:35:31 | 1F616EMO@MT_TWI | Btw use /centralauth <player name> to check privs on the other server |
| 174 | 09:35:38 | Elementalcraft@MT_TWI | So they can see all our cool projects without us needing to use area protection |
| 175 | 09:35:39 | Maverick2797@MT_SANDBOX | ❱ Joined the game |
| 176 | 09:35:41 | 1F616EMO@MT_TWI | or youself by omitting the parameter |
| 177 | 09:35:47 | Maverick2797@MT_TWI | looks like it works |
| 178 | 09:35:58 | 1F616EMO@MT_SANDBOX | ❱ Joined the game |
| 179 | 09:36:02 | 1F616EMO@MT_SANDBOX | Maverick2797: do you need write access? |
| 180 | 09:36:23 | Maverick2797@MT_SANDBOX | can you use travelnets without write access? |
| 181 | 09:36:27 | Maverick2797@MT_SANDBOX | yes please |
| 182 | 09:36:28 | 1F616EMO@MT_SANDBOX | I;m not sure |
| 183 | 09:36:35 | 1F616EMO@MT_SANDBOX | oh you cannot? |
| 184 | 09:36:45 | 1F616EMO@MT_SANDBOX | anyways granting you write |
| 185 | 09:36:46 | Maverick2797@MT_SANDBOX | apparently not |
| 186 | 09:36:47 | Elementalcraft@MT_SANDBOX | ❱ Joined the game |
| 187 | 09:36:50 | 1F616EMO@MT_SANDBOX | Maverick2797: will fix |
| 188 | 09:37:15 | 1F616EMO@MT_SANDBOX | Damn, can't trigger on_rightclick w/o interact |
| 189 | 09:37:20 | 1F616EMO@MT_SANDBOX | try walking inside of it |
| 190 | 09:37:28 | 1F616EMO@MT_SANDBOX | oops |
| 191 | 09:37:29 | Maverick2797@MT_SANDBOX | nada |
| 192 | 09:37:30 | Elementalcraft@MT_SANDBOX | I still can't operate turnouts manually lol |
| 193 | 09:37:32 | 1F616EMO@MT_SANDBOX | forgot to apply settings |
| 194 | 09:37:43 | 1F616EMO@MT_SANDBOX | sandbox and survival settings are separated |
| 195 | 09:37:49 | 1F616EMO@MT_SANDBOX | they are techically distinct docker containers |
| 196 | 09:37:57 | Maverick2797@MT_SANDBOX | Elementalcraft: railway_operator priv required |
| 197 | 09:38:10 | 1F616EMO@MT_SANDBOX | granging |
| 198 | 09:38:17 | 1F616EMO@MT_SANDBOX | done |
| 199 | 09:38:27 | Elementalcraft@MT_SANDBOX | Haven't really needed to yet, but I think it's funny how I have it in the main server, but I haven't had it here lol |
| 200 | 09:38:51 | Elementalcraft@MT_SANDBOX | Thank you though |
| 201 | 09:39:06 | 1F616EMO@MT_SANDBOX | Maverick2797: you can walk inside travelnets from next sandbox restart |
| 202 | 09:39:10 | Maverick2797@MT_SANDBOX | would have thought it would make sense for the auth to also pass on privs maybe? |
| 203 | 09:39:17 | Maverick2797@MT_SANDBOX | 1F616EMO: cool |
| 204 | 09:39:31 | Elementalcraft@MT_TWI | ❰ Left the game |
| 205 | 09:39:43 | 1F616EMO@MT_SANDBOX | Maverick2797: Some privs should not pass on, e.g. interact, so it isn't simple |
| 206 | 09:40:07 | Elementalcraft@MT_SANDBOX | All these tracks are my doing |
| 207 | 09:40:34 | Elementalcraft@MT_SANDBOX | The gravel one is extremely long |
| 208 | 09:41:28 | 1F616EMO@MT_SANDBOX | Maverick2797: I am referencing Wikipedia's CentralAuth system when designing this. Under that system, privileges are only synced for cross-site maintenance (e.g. global administrators who patrol small wikis, and stewards who pick up risky tasks across all wikis) |
| 209 | 09:41:48 | Elementalcraft@MT_SANDBOX | There's a train that runs all the way back and forth every once and a while |
| 210 | 09:41:49 | Maverick2797@MT_SANDBOX | fair enough |
| 211 | 09:41:57 | Elementalcraft@MT_SANDBOX | Headed your way now |
| 212 | 09:43:00 | 1F616EMO@MT_SANDBOX | Maverick2797: With Wikipedia's mode in mind, the arcitecture of Luanti CentralAuth is to allow multiple servers to have independent administration while unifying login credentials (to avoid impersonation) and simplify cross-server maintenance |
| 213 | 09:44:19 | Elementalcraft@MT_SANDBOX | Looks like the train beat you |
| 214 | 09:44:38 | Maverick2797@MT_SANDBOX | only just considering the distance |
| 215 | 09:45:31 | Maverick2797@MT_SANDBOX | 1F616EMO: can you $chmod +w Maverick2797 please? |
| 216 | 09:46:21 | Elementalcraft@MT_SANDBOX | What does that do? |
| 217 | 09:46:51 | Maverick2797@MT_SANDBOX | changes file permissions to allow write access to file "Maverick2797" |
| 218 | 09:47:32 | Maverick2797@MT_SANDBOX | aka /grant Maverick2797 interact |
| 219 | 09:47:56 | Elementalcraft@MT_SANDBOX | ❰ Left the game (timed out) |
| 220 | 09:53:53 | Elementalcraft@MT_SANDBOX | ❱ Joined the game |
| 221 | 09:55:24 | Elementalcraft@MT_SANDBOX | ❰ Left the game |
| 222 | 09:56:06 | Maverick2797@MT_SANDBOX | ❰ Left the game |
| 223 | 09:56:35 | Elementalcraft@MT_SANDBOX | ❱ Joined the game |
| 224 | 09:58:08 | Elementalcraft@MT_SANDBOX | Finally back |
| 225 | 09:58:23 | Elementalcraft@MT_SANDBOX | Big lag spike from too many loaded chunks |
| 226 | 09:58:30 | Maverick2797@MT_TWI | F |
| 227 | 09:58:49 | Elementalcraft@MT_SANDBOX | Did I miss anything? |
| 228 | 09:59:18 | Maverick2797@MT_TWI | not much, except non-interact players can't even get on a train |
| 229 | 10:01:16 | Maverick2797@MT_TWI | relogging |
| 230 | 10:01:18 | Maverick2797@MT_TWI | ❰ Left the game |
| 231 | 10:01:40 | Maverick2797@MT_TWI | ❱ Joined the game |
| 232 | 10:03:58 | Elementalcraft@MT_SANDBOX | ❰ Left the game |
| 233 | 10:04:21 | Elementalcraft@MT_TWI | ❱ Joined the game |
| 234 | 10:05:00 | Maverick2797@MT_TWI | 1F616EMO: just extended the Quoralla platform to 40m |
| 235 | 10:08:27 | Elementalcraft@MT_TWI | So are yoy from Australia then? You mentioned earlier that you based your design off of an Aussie yard |
| 236 | 10:08:39 | Maverick2797@MT_TWI | yep, southern Western Australia |
| 237 | 10:09:12 | Elementalcraft@MT_TWI | I just watched Crocodile Dundee a bit ago lol. |
| 238 | 10:09:21 | Maverick2797@MT_TWI | you call that a knife? |
| 239 | 10:09:51 | Elementalcraft@MT_TWI | :P |
| 240 | 10:28:28 | Maverick2797@MT_TWI | Elementalcraft: I've created a simple SMT demo with passing loops if you want to have a look |
| 241 | 10:28:51 | 1F616EMO@MT_SANDBOX | ❰ Left the game |
| 242 | 10:29:01 | 1F616EMO@MT_TWI | back |
| 243 | 10:29:22 | Maverick2797@MT_TWI | wb |
| 244 | 10:29:53 | Elementalcraft@MT_TWI | Huh |
| 245 | 10:30:06 | Elementalcraft@MT_TWI | Well I'll be |
| 246 | 10:30:16 | Maverick2797@MT_TWI | this may or may not adhere to left hand running rather than right hand, but same principles apply |
| 247 | 10:32:45 | Elementalcraft@MT_TWI | It doesn't matter as much for STM, though traditionally the passing track is indeed on the right |
| 248 | 10:34:20 | Elementalcraft@MT_TWI | Ultimately "right" or "left" is subjective to which direction you're travelling |
| 249 | 10:34:30 | Maverick2797@MT_TWI | yep |
| 250 | 10:34:58 | Elementalcraft@MT_TWI | Looks good though |
| 251 | 10:35:03 | Maverick2797@MT_TWI | and with STM the passing loop is often on whichever side made the most sense when the track alignment was built |
| 252 | 10:35:14 | Elementalcraft@MT_TWI | Yep |
| 253 | 10:36:55 | Elementalcraft@MT_TWI | What if you add a third? |
| 254 | 10:37:02 | Elementalcraft@MT_TWI | It should have capacity |
| 255 | 10:37:06 | Maverick2797@MT_TWI | 3rd track or 3rd loop? |
| 256 | 10:37:18 | Elementalcraft@MT_TWI | Third drasine |
| 257 | 10:37:43 | Maverick2797@MT_TWI | oh yeah, there should be capacito for 5 drasines wihough a deadlock |
| 258 | 10:37:50 | Maverick2797@MT_TWI | *capacity |
| 259 | 10:38:20 | Maverick2797@MT_TWI | capacity = 2x#loops + 1 |
| 260 | 10:39:06 | Elementalcraft@MT_TWI | I wanna see how the routing does with it |
| 261 | 10:39:11 | Maverick2797@MT_TWI | so long as there's always somewhere for at least one train to go, traffic will eventually keep moving |
| 262 | 10:39:24 | Elementalcraft@MT_TWI | yessir |
| 263 | 10:41:31 | Elementalcraft@MT_TWI | So maybe four? |
| 264 | 10:41:48 | Maverick2797@MT_TWI | er... yep |
| 265 | 10:42:02 | Maverick2797@MT_TWI | i was assuming all trains in different directions |
| 266 | 10:42:09 | Elementalcraft@MT_TWI | Lol, is... yep |
| 267 | 10:43:16 | Elementalcraft@MT_TWI | Looks like it works great |
| 268 | 10:43:30 | Maverick2797@MT_TWI | it's still possible to deadlock with 4 trains, but most STMs are low enough traffic that that shouldn't ever really be an issue |
| 269 | 10:43:37 | Elementalcraft@MT_TWI | I'll have to impplement this design on the B&R |
| 270 | 10:44:19 | Elementalcraft@MT_TWI | No, I don't think it can as long as there's at least the two loops |
| 271 | 10:44:35 | Elementalcraft@MT_TWI | There will always be somewhere for a train to go |
| 272 | 10:45:33 | Elementalcraft@MT_TWI | I mean technically if they're facing each other in both loop sections |
| 273 | 10:45:35 | Maverick2797@MT_TWI | i guess so long as you keep the loops close enough together the train should reach the next loop before the previous loop and main are occupied in the same direction |
| 274 | 10:45:47 | Elementalcraft@MT_TWI | Then it would, but that doesn't happen naturally |
| 275 | 10:48:45 | Maverick2797@MT_TWI | bbl o/ |
| 276 | 10:48:49 | Maverick2797@MT_TWI | ❰ Left the game |
| 277 | 11:48:01 | Elementalcraft@MT_TWI | The yard is now ready to be reopened! |
| 278 | 11:48:08 | 1F616EMO@MT_TWI | nice |
| 279 | 11:48:18 | Elementalcraft@MT_TWI | I now pronounce it |
| 280 | 11:48:24 | Elementalcraft@MT_TWI | OPEN! |
| 281 | 12:03:10 | 1F616EMO@MT_TWI | ❰ Left the game |
| 282 | 12:05:41 | Elementalcraft@MT_TWI | ❰ Left the game |
| 283 | 22:20:04 | HelenasaurusRex@MT_TWI | ❱ Joined the game |
| 284 | 23:22:34 | HelenasaurusRex@MT_TWI | ❰ Left the game (timed out) |
| 285 | 23:23:36 | HelenasaurusRex@MT_TWI | ❱ Joined the game |
| 286 | 23:24:47 | PvP1234@MT_TWI | ❱ Joined the game (new player) |
| 287 | 23:24:53 | HelenasaurusRex@MT_TWI | Hi PvP1234 |
| 288 | 23:25:53 | PvP1234@MT_TWI | ❰ Left the game |